边缘世界 RimWorld

边缘世界 RimWorld

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Terra Project
   
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Mod, 1.0
文件大小
发表于
更新日期
56.156 MB
2018 年 12 月 22 日 下午 2:40
2019 年 2 月 24 日 上午 3:56
7 项改动说明 ( 查看 )

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Terra Project

在 Lanilor 的 1 个合集中
Lanilors mods
15 件物品
描述
A nature mod for Rimworld. New biomes, dynamic terrain, complex plants/farming system and much more.

Check mod incompatibilities here![github.com]

Warning: Unstable beta-release
This mod is currently in a beta state. Most systems should work more or less fine. There still are some balancing issues and higher chances to get errors in uncommon situations. There are also still some simple/bad placeholder textures. Keep in mind that anything can still change and there still may be game-/save-breaking bugs.

Feature summary
- 23 new biomes
- More realistic maps with correct beach and mountain formations and dynamic mixing biomes
- Improved map generation
- Biome and plant framework for other mods
- Dynamic terrain with dynamic elevation, fertility, ground moisture and water levels
- Tides and dynamic river water levels
- Differnt types of bridges, even floorable now
- Dynamic grass layer
- Natural terraforming
- Seasonal weather system
- Improved plant/farming system
- Improved food system
- Fishing / seafood
- Silk production and looms
- And much more smaller stuff ...

To get a more detailed overview of the main features visit the wiki feature overview[github.com].
There is also a small FAQ[github.com] which will grow over time.

Further notes

New biomes - New playstyle
The two big parts of new biomes are caves and islands. Because these biomes are very different from the vanilla biomes the playstyle will also change a lot and you may have to think of new strategies but you will be rewarded with a whole new game experience.
- Caves lack a lot of natural resources that are otherwise very common. You need to get your colony going without much wood and light.
- Infested Mountains have the constant danger of many insectoids, but you can also use them to your advantage in various ways if you manage it right.
- Islands are often isolated and may not provide much space to build. Keep that limitations of building and caravaning in mind. Although isolated doesn't mean raiders won't come over shallow water passages.
- Some islands (especially atolls and skerries) don't have much rock to mine, so clever management and trading is necessary until you can deep-mine ores or get them from mechanoid raids.
- Water provides an additional challenge that doesn't exist in the core game. Long rainy seasons and stormfloods at coastal areas can flood terrain and threaten your base if you build at risky spots.

Credits
Thanks to all the people who helped working on this mod. Most of them are artists helping with textures, but also a few others:
- Serpyderpy (many textures, ideas, feedback and testing)
- Dianne (many plant textures)
- LunaticMarkers (ui textures)
- The Biomes! mod team (textures and feedback)
- Mehni (rubberducking and feedback)
- All the other people on discord who helped though various ways.
And special thanks to the awesome people who supported me with money or positive words!

Important notes

Installation
This mod cannot be added to or removed from existing saves.

Mod incompatibilities
There are many incompatibilities to other mods, mainly because Terra is such a large mod and it does a few deep/impactful changes to some of Rimworlds game systems. You can find an extensive list here[github.com].

Common problems with other mods
- Prison Labor breaks crop sowing
- Bridge mods, Terra has bridges included (they even are floorable!)
- Walls decaying/breaking? A problem with floor mods. Report which mod adds the floor under the decaying wall.
Be sure to check the mod incompatibility list[github.com] for all known problems.

Support me on Ko-fi
If you enjoy my mods, please consider supporting me on Ko-fi. It really helps me motivating myself to keep on working on my projects. Thank you.
[ko-fi.com]
热门讨论 查看全部(13)
171
2019 年 11 月 30 日 下午 6:26
置顶: Bugs, errors, other problems
Lanilor
42
2020 年 1 月 6 日 下午 5:56
置顶: Share your playing experiences
Lanilor
26
2019 年 11 月 27 日 下午 1:15
置顶: Content questions / understanding problems
Lanilor
527 条留言
Sorcia 8 月 18 日 下午 2:13 
o7 :swmdrip:
I still remember making custom map gen types and even submitted a few to be added and redid some of the one that existed. You will be missed.
Thunder Soul 2021 年 12 月 28 日 上午 9:50 
Shame the author decided to bite significantly more than they could ever chew and slapped untested, barely functioning WIP mechanics on the map type&generation mod that was already popular for doing just that.

Coulda made a dev branch if they were so desperate to merge them, or coulda done a better thing yet and made a bunch of separate modules like so many other complex mods, but stepped on a landmine of just doing what was done.
Seevin 2021 年 8 月 25 日 上午 10:58 
Yeah biomes! is certainly not on the same level as Terra Project...it really is a shame this mod seems to be dead in the water ;w;
thaums 2021 年 8 月 25 日 上午 10:38 
I don't think Biomes! is a replacement, since this mod added the ability to settle in an area with multiple biomes as well as flooding and crop irrigation
Church1984 2021 年 3 月 3 日 上午 3:15 
update pls
DeTH 2020 年 8 月 13 日 下午 7:09 
someone needs too continue this
ZombieKiller96 2020 年 7 月 14 日 上午 5:53 
Somebody please update this mod.
KING OF NOTHING SLAVE TO NO ONE 2020 年 6 月 29 日 下午 2:34 
please update!!!
Ben 2020 年 4 月 27 日 下午 7:14 
I'd recommend checking out the Biomes! mod, it's basically a replacement for this as Lanilor has abandoned the RimWorld modding scene
Mr ONO 2020 年 4 月 15 日 上午 9:27 
please update the mod tho so it works for 1.1 its almost like getting an entirely new game with this mod >-<:winter2019happyyul: