Space Engineers

Space Engineers

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3D Printer by HellArea
   
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247.053 KB
2018 年 12 月 17 日 上午 10:57
2020 年 12 月 29 日 下午 11:34
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3D Printer by HellArea

描述
3D Printer

It's semi automatic step-based tool. A simple tool. The right handed version.
  • Moving on the rotors (for hard survival servers)
  • Easy to create and easy to setup - watch the video
  • There is a wheel automatic attachment system (as a solution for the multigrid projecting issue)

Updated to 1.21
  • Was reuploaded from a backup cloud (so it's fixed now)
  • Updated for the Game v 1.192.102+

Updated to 1.2
  • Added new arguments for Scenarios. Watch the new preview video.

Updated to 1.1
  • Added Scenario support (suggested by 『KuuHaKu』)

More about setup
After you create it, rotate the rotors in their working areas to set correct direction. The values is stored in the PB CustomData.

Commands
+,-
Sets +1 and -1 step (1 degree angle)
a=##
Manual value (0 to 90)

Keys
_AA1, _AA2, _AA3
Advanced Rotors
_AAP
Angle info panel
_AARv
Rotors to reverse by R+ and R- arguments
_AAMB
Merge Blocks M+ and M- arguments
_AAPj
Projectors P+ and P- arguments
gWelders
GROUP NAME of welders W+ and W- arguments

Additional setup
If you set wrong the work sectors, you can set it manually in the PB CustomData. And click on Recompile after.
Data format: ZeroAngleMotor1;ZeroAngleMotor2;ZeroAngleMotor3;CurrentValue
Example: 90;180;270;5

Scenario description
Scenarios works like a macro command, you can describe many points with timing.
Usage
S:A=T;A=T;A=T......
where A is the point Angle and T is Time in seconds.
Example
S:25=8;22=3;16=4

Arguments from Update 1.2
New arguments works by keys (see the table above)
R+ and R- for reverse rotors (R+ sets positive velocity and R- negative, use the Lower and Upper limits as 0 and 180) by default, the reverse is set to 10 seconds
M+ and M- to turn On and Off merge blocks
P+ and P- to turn On and Off projectors
W+ and W- to turn On and Off welders of gWelders group
Example from video (too long but usable)
S:r-;w-;p+;m+;62=1;w+;62=1;61=1;60=1;59=1;58=1;57=1;56=1;55=1;54=1;53=1;52=1;51=1;50=1;49=1;48=1;47=1;46=1;45=1;44=1;43=1;42=1;41=1;40=1;39=1;38=1;37=1;36=1;35=1;34=1;5=1;w-;r+;p-;m-
40 条留言
Old Gregg 2024 年 5 月 5 日 上午 2:00 
couple of notes. The setup is non-descriptive (im absolutely new to the game) what orientation should the advanced rotors be when building this? my friend and i have an understanding on the extra data portion of the PB but fully getting it to register the home and how the rotors should be facing is kind of missing from the setup. any advice would be appreciated as we have it setup and working, its just backwards.
Cruel Sun  [作者] 2020 年 12 月 31 日 上午 2:56 
404 GLaDOS, video 2 at 00:30
404 GLaDOS 2020 年 12 月 30 日 下午 5:19 
> "After you create it, rotate the rotors in their working areas to set correct direction. The values is stored in the PB CustomData."
What does this mean?
404 GLaDOS 2020 年 12 月 30 日 下午 3:50 
A Github repo also has the added benefit of preserving previous versions.
crazyht24 2020 年 12 月 30 日 上午 5:32 
Good for me thx

I know Steam is hell for modder sometime, no worry:

As I see, you not obfusc your script, if Steam continue crap, you can put all your script to git repo at least other player can get code from it :P
Cruel Sun  [作者] 2020 年 12 月 29 日 下午 11:35 
Check it now
Cruel Sun  [作者] 2020 年 12 月 29 日 下午 11:24 
I was uploaded this script many times but Steam broke it every time. I'll try it now.
404 GLaDOS 2020 年 12 月 29 日 下午 2:41 
@crazyht24
Same, they uploaded the wrong script.
crazyht24 2020 年 12 月 29 日 上午 8:50 
When I get the code start with comment : // HellArea Resource viewer v2.00 (2018-2019)

Could you send me right code or upload right version ?
Quickshadow10m 2020 年 7 月 24 日 下午 1:02 
Can you build a large grid ship?