Left 4 Dead 2

Left 4 Dead 2

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B2L4D2 Pistol Recompiled
   
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Game Content: Weapons
Weapons: Pistol
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627.374 KB
15 dec, 2018 @ 3:15
3 okt, 2020 @ 1:07
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B2L4D2 Pistol Recompiled

I 1 samling av Arima
Default Weapons Reanimated
21 artiklar
Beskrivning
Recompiled to make use of the game engine animation blending.
+ Removed Camera Shake
+ Origin changed
+ Changed shell casing particle into first-person particle (bigger)


Original Release

Credits:
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26 kommentarer
jaxλmax14 11 maj @ 7:02 
can someone make a version with the L4D1 pistol?
NikoBellicFromGB 4 dec, 2023 @ 1:06 
10/10
guacamole jones 20 aug, 2021 @ 2:27 
a year late, but i kinda wish there was a bullet in the chamber when you rack the slide back when you equip the pistol.
eduardo_lobo 25 okt, 2020 @ 20:57 
I don't think it's an issue, this mod only covers the single pistol animations.
an entire army of haters 1 dec, 2019 @ 15:25 
There's an issue, it appears to be using the default twin pistol animations, despite the nice new single pistol animation
Flappy 21 okt, 2019 @ 14:26 
turns out I was just dumb, I had to restart my game
Flappy 16 aug, 2019 @ 8:29 
ok il try that
Arima  [skapare] 16 aug, 2019 @ 6:17 
its usually the script that cause the consistency issue, try again disabling everything except this and the SCAR.
Flappy 15 aug, 2019 @ 18:25 
So I have a friend who I use local servers for because we like to mess around with script mods and first I and your Scar reanimation on and when they tried to join it said on their screen they needed file consistency for weapon scar type, I turned the mod off and it worked just fine but I had left the M16 reanimation on and they were able to join. The same thing happened with this mod just with the pistol file consistency.
Arima  [skapare] 15 aug, 2019 @ 1:43 
if you could provide a more precise explanation, i will gadly help help you.