Left 4 Dead 2

Left 4 Dead 2

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B2L4D2 Pistol Recompiled
   
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Game Content: Weapons
Weapons: Pistol
文件大小
发表于
更新日期
627.374 KB
2018 年 12 月 15 日 上午 3:15
2020 年 10 月 3 日 上午 1:07
2 项改动说明 ( 查看 )

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B2L4D2 Pistol Recompiled

在 Arima 的 1 个合集中
Default Weapons Reanimated
21 件物品
描述
Recompiled to make use of the game engine animation blending.
+ Removed Camera Shake
+ Origin changed
+ Changed shell casing particle into first-person particle (bigger)


Original Release

Credits:
Unknown
Hyper
26 条留言
jaxλmax14 5 月 11 日 上午 7:02 
can someone make a version with the L4D1 pistol?
NikoBellicFromGB 2023 年 12 月 4 日 上午 1:06 
10/10
guacamole jones 2021 年 8 月 20 日 上午 2:27 
a year late, but i kinda wish there was a bullet in the chamber when you rack the slide back when you equip the pistol.
eduardo_lobo 2020 年 10 月 25 日 下午 8:57 
I don't think it's an issue, this mod only covers the single pistol animations.
an entire army of haters 2019 年 12 月 1 日 下午 3:25 
There's an issue, it appears to be using the default twin pistol animations, despite the nice new single pistol animation
Flappy 2019 年 10 月 21 日 下午 2:26 
turns out I was just dumb, I had to restart my game
Flappy 2019 年 8 月 16 日 上午 8:29 
ok il try that
Arima  [作者] 2019 年 8 月 16 日 上午 6:17 
its usually the script that cause the consistency issue, try again disabling everything except this and the SCAR.
Flappy 2019 年 8 月 15 日 下午 6:25 
So I have a friend who I use local servers for because we like to mess around with script mods and first I and your Scar reanimation on and when they tried to join it said on their screen they needed file consistency for weapon scar type, I turned the mod off and it worked just fine but I had left the M16 reanimation on and they were able to join. The same thing happened with this mod just with the pistol file consistency.
Arima  [作者] 2019 年 8 月 15 日 上午 1:43 
if you could provide a more precise explanation, i will gadly help help you.