Stellaris

Stellaris

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Logical Administration Cap Bonus (Should be obsolete with 4.0.)
   
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2018 年 12 月 14 日 上午 5:48
2024 年 10 月 30 日 下午 12:34
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Logical Administration Cap Bonus (Should be obsolete with 4.0.)

在 🆂🅷🅸🅾 的 1 个合集中
Shio's Stellaris Multiplayer Modpack 3.6
63 件物品
描述
Logical Administration Cap Bonus
(Should be obsolete with 4.0.)
Supported version: v3.*

My goal isn't to bypass the admin cap, it should be more dynamic through my changes.
This mod increases the administrative cap by 1 with each administrative job, like Administrator, High Priest or Science Director. In my opinion, a colony is defined in the system, by the districts and population. I've removed the Empire Size from colonies and raised them for every pop.

Patch for Ethics and Civics 3.* here

Administration Cap
Administrator
+1.85
Bureaucrat
+10
Manager
+10
High Priest
+1.85
Noble
+1.85
Science Director
+1.85
Merchant
+1.85
Executive
+1.85
Synapse Drone
+5
Coordinator
+15
Robotics
+0.3
Clerk
+1.1
Maintenance Drone
+0.9
Slave Overseer
+1
Overlord Manager
+10
Criminal
-10
Deviant Drone
-10
Corrupt Drone
-10

Empire Size
Base size
100 to 50
per district
0.5 to 2
per system
1 to 3
per colony/planet
10 to 0
per branch office
2 to 5
per pop
1 to 2

Modified files
- 00_other_jobs.txt
- 01_ruler_jobs.txt
- 02_specialist_jobs.txt
- 03_worker_jobs.txt
- 04_gestalt_jobs.txt
- 05_primitive_jobs.txt
- 07_fallen_empire_jobs.txt
- 08_overlord_jobs.txt

Feedback
Ideas and bug reports are welcome.
148 条留言
🆂🅷🅸🅾  [作者] 2024 年 10 月 12 日 上午 5:20 
:cozybethesda:
Blinking Ice 2024 年 10 月 12 日 上午 5:08 
It is fixed :)
Blinking Ice 2024 年 10 月 11 日 下午 7:28 
@🆂🅷🅸🅾
The ring origin mining sector, I tried organic non grestalt
🆂🅷🅸🅾  [作者] 2024 年 10 月 11 日 下午 1:37 
@Blinking Ice The minig sector of a ring world?
Blinking Ice 2024 年 10 月 11 日 上午 5:18 
Mining ring sector gives no jobs. May be modify jobs definitions in separate files in case?
SunWhisper 2024 年 5 月 27 日 下午 4:29 
Is this mod still functional?

I heard 3.12 broke a bunch of them
🆂🅷🅸🅾  [作者] 2024 年 2 月 12 日 上午 5:12 
@Ravemaster99 I'm confused too. I don't understand your questions. ^^ You can see the “cap” in the description and whether you earn a bonus or a penalty is up to you.
Ravemaster99 2024 年 2 月 11 日 下午 12:05 
I'm a wee bit confused. IIRC in vanilla (and from your screenshot), going above the defined cap accrues penalties. But in your mod, the cap isnt defined? And there are bonuses applied?
🆂🅷🅸🅾  [作者] 2023 年 1 月 26 日 上午 8:16 
As far as I know only with the civic Efficient Bureaucracy.
Wilmfe23 2023 年 1 月 25 日 下午 9:33 
@Shio
Weird, I'm not getting edict points from the beaurocrats anymore and they are supposed to give those right?