Stellaris

Stellaris

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Megastructure Rebalance - Limitless Megastructures
   
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2018 年 12 月 10 日 下午 4:45
2021 年 9 月 16 日 下午 3:44
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Megastructure Rebalance - Limitless Megastructures

描述
Updated to 3.1, includes all vanilla megastructures to be limitless (within reason).


This mod aims to adjust some megastructure's effects to the revamped economy of Stellaris: MegaCorp. I expect PDX to react to the communities feedback regarding megastructure values soon anyways, for now here's a small mod for the issue.
With the release of Ancient Relics, this issue has been addressed.
This mod now primarily addresses the interest of players who want to experience megastructures without the building and system limitations. Only the Science Nexus still uses increased values per stage.

All megastructures except Habitats and Gateways have been modified, so expect compatibility issues with other megastructure mods. That probably includes Gigastructures, too.

The following megastructures have been modified for increased output:


#3 Science Nexus
I felt that the Science Nexus was extremely underpowered in the late game, where you usually get to build those structures. It would give 225 (250) Research Points, which was a good boost pre 2.2.
With the revamp, planets have a significantly higher research output and outshine the Science Nexus with ease -- and less resources.
Note: The Research Speed Boost from 2.2.2 also applies here. I still think the flat research output should be boosted, so numbers remain increased as follows.

New Output per Stage:
275
450
650
(700)


Let me know if you have any suggestions or feedback or run into any issues. :)
99 条留言
Knightmage Bael 2022 年 5 月 31 日 上午 9:52 
The problem with this is how much it turns the meta into a "spam megastructures" thing. The AI in particular I've found on my last three playthroughs would build 3 or 4 science nexuses each lmao.
The Mind Castle 2022 年 5 月 23 日 上午 5:10 
Hello :) Is there any hope of seeing this mod updated? Thanks! <3
The_Mess 2022 年 4 月 29 日 下午 10:18 
Bugger, somehow Gigastructures is over-ridding the limit completely despite this being at the bottom of the list...
The_Mess 2022 年 4 月 27 日 下午 7:06 
Thanks for this, I forgot to set the megastructure build limit in giga to more than 1 on the current game, or something fluffed up with all the mods I've got. And so I'm currently taking 12 years to build a dyson sphere ;-;
furashoff 2022 年 4 月 23 日 上午 1:18 
doesnt work for Interstellar Assembly at all, only 1 can be constructed
tterragsiwel75 2022 年 4 月 9 日 上午 11:27 
is this updated for 3.3
Escanor 2022 年 3 月 9 日 上午 5:23 
Does that work for 3.2 ? I wont go near 3.3 so just wanted to know :) Cheers
Zadkey 2022 年 1 月 17 日 下午 8:23 
Can you update it again?>
Zadkey 2022 年 1 月 17 日 下午 8:20 
So with this mod you can have unlimited megastructures per system? Does that also remove the can have only 1 dyson sphere kind of limit?
Era 2021 年 10 月 6 日 下午 10:01 
@Cryswar, I was answering Zhadow's question.
Personally- Gigastructural Engineering is fine for me, no lag and every option under the sun to disable everything, honestly its pop counts that cause lag. But to each their own.