铁锤守卫英雄传

铁锤守卫英雄传

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Samurai Class
   
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Type: Mod
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780.251 KB
2018 年 12 月 6 日 上午 4:51
2019 年 3 月 16 日 上午 3:34
6 项改动说明 ( 查看 )

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Samurai Class

描述
[How to use Samurai]

1. Go Profile and Enable Samurai Mod.

2. Make new character.

3. Select new character and talk to Kelly Modder NPC in town.

4. Select Samurai Class.


[Active Skills]
Hitotachi"一太刀"
Melee attack.

Kogarasi"凩"
Slash and step back.

Ouka"桜花"
Samurai's powerful Iai Slash.

Renge"蓮華"
The Samurai Iai round slash.

[Passive Skills]
Tsubanari"鍔鳴"
Roar sound of putting the Katana in the Saya sheath when skill use.

Kekka-Ryoran"血花繚乱"
Each hit with primary attack adds Hybrid damage to all the Samurai's skills.

Sanka"散花"
Kogarashi add sanka Buff. Sanka buff can instant Iai charge. And Iai charge skill's damage increces with the stacks of Kekka-Ryoran buff.

[Sanka and Kekka-Ryoran Special Effect]
with Kekka-Ryoran, the charge skill charge time is reduced.

Charge skills can be charged instantly with Sanka.

with Sanka and Ryoran, Charge skill damage is increased by the number of Kekka-Ryoran stacks.
but Using charge skills with Sanka and Kekka-Ryoran will erase both buffs.
Sanka tier 1: 4% per Kekka-Ryoran stack
Sanka tier 2: 6% per Kekka-Ryoran stack
Sanka tier 3: 8% per Kekka-Ryoran stack
Sanka tier 4:10% per Kekka-Ryoran stack
25 条留言
The Kolosus 2024 年 12 月 27 日 上午 2:42 
just wanted to throw it out for curious poeple his title bonuss is skill power on the same levels as wizzard or arcanist(mod)
Resonating 2021 年 6 月 5 日 上午 2:32 
sick
Phazonizer 2021 年 3 月 13 日 上午 7:18 
If using the more town upgrades mod, do not make any of the skills tier 6 even though there are numbers there, if your stack count is over 10 and you use renge, the character will be locked into the renge animation and you will need to quit the game.
Szion 2019 年 12 月 27 日 上午 8:41 
Ingame descriptions are not helpful at all, the character seems to struggle greatly against projectiles. I recommend having him able to cut projectiles, as well as giving the ARROW, more range, and making it a sword wave, a crescent. 3 stars is about right, but the character otherwise is pretty cool in concept. Not sure why you chose for it to be an arrow, but a sword wave would be much cleaner
Hey Mister.... Funky! ᗜˬᗜ 2019 年 8 月 29 日 下午 2:39 
haseki
Staax 2019 年 6 月 19 日 下午 7:57 
Also: currently Ouka has an area at the end of the slash that looks like it should be doing damage, but it doesn't. Making it do damage in a circular area at maximum range would make the skill much more useful at clearing enemies.
Staax 2019 年 6 月 19 日 下午 7:46 
A suggestion: make Renge destroy projectiles in the area of the slash for better survivability.
Naut 2019 年 5 月 8 日 下午 9:26 
Sorry for the wall of comments, please read them in reverse order Thought I'd provide some more explanation of the Samurai's ability's after I've played him a fair bit. Five comments total, first is the active abilities, then passives, then two on explaining how the Samurai plays and some criticism, then this one.

Thanks for this mod, he's a very fun character.
Naut 2019 年 5 月 8 日 下午 9:24 
You have no defensive abilities or passives other than your ability to AoE stun things with all your abilities, and it only goes up to 1.5 seconds, so definitely consider bringing items like gladiators net or blackjack to help with your survivability, since it is generally very poor in higher NG+ levels even with lifesteal. You pretty much have to melee things to be useful since Ouka is not very long range, which grows in difficulty the higher change you have of being one shot.

Some criticism: I'd like to see Ouka (Q) and Renge (E) have range buffs, and it'd be nice to have a built in passive defensive option other than the stun, like damage reduction or evade chance per Ryoran buff, or while Sanka is active. He's a lot of fun and one of the best balanced custom mod characters to be honest, but he could use a little bit of love to make him more viable in later NG+ levels.
Naut 2019 年 5 月 8 日 下午 9:24 
The way the Samurai works is you will melee attack to generate Ryoran stacks on yourself, use your right click to generate a Sanka stack on yourself, then consume both buffs on Ouka (your Q) to deal massive damage in the line in front of you that pierces their armor. Dispatches mini bosses very quickly, and is great for clearing lines of enemies that you've kited around. Unfortunately your E, Renge , does less damage than your Q Ouka , and it's area of effect is pretty low, so you don't want to be spending your buffs on it, and it is generally just used as a small AoE stun around you because of Tsubanari .

You will be looking for physical damage penetration items, primary attack damage modifiers, and even skill damage helps a lot with your Ouka burst damage, so it's decent as well, but not as important as your primary melee attack which does a boatload of damage.