Ravenfield

Ravenfield

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CliffCrag
   
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Content Type: Maps, Maps - Mod Tools
文件大小
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6.547 MB
2018 年 12 月 2 日 下午 5:41
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CliffCrag

在 Mozfor 的 1 个合集中
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描述
A bunch of cliffs and crags. what did you expect?
This is my first map. Please give feedback as I'm planning on making more.
Immense thanks to Iwanplays for his YouTube tutorials on ravenfield mods. This wouldn’t be possible without them.
13 条留言
Mozfor  [作者] 2018 年 12 月 25 日 上午 10:52 
@Bladiatim I've noticed these problems as well. I'm pretty sure the solution lies somewhere in the fact that the map template I made this from includes only three points, and extra pathfinding design is required to make the bots pay attention to the extra ones.

This was my first map and I may make more in the future without this problem, but this one is generally out of development.

As for your question about the number of bots and respawn time, I usually use 30 bots and 15 seconds respawn, but up to 30 seconds could help if it's difficult to capture points, and configuring flags may make things more interesting.
Bladiatim 2018 年 12 月 25 日 上午 9:07 
It seems that the middle point in the right island cannot be spawned at by the AI but the player can.

It also seems that sometimes the AI neglects that point. In a situation where Raven has the other two points in that island, they never try to capture the middle point at all as it stays in Eagle control for about 10 minutes.

Points also seem hard to capture in general due to AIs being able to shoot at each other from across the map, causing the AI to never proceed forward but this may just be a nitpick so you can ignore this. (I played with 50 bots, 30 respawn time)

Also, what number of bots and repawn time would you recommend playing this map in?
Mozfor  [作者] 2018 年 12 月 10 日 下午 5:58 
@Airborne Syphilis these maps are made with unity. SteelRaven7 (Ravenfield's developer) has an asset pack on google drive that is free to access. it includes all the things ravenfield uses, including a simple map templete. you can edit that, and it pretty much runs directly into the game.
Airborne_Syphilis 2018 年 12 月 10 日 下午 1:24 
What engine do you make these maps on
Dave1072 2018 年 12 月 7 日 下午 4:28 
Can someone please make a destructable biplane?
Dave1072 2018 年 12 月 4 日 下午 5:43 
Can someone please make a destructable biplane?
JTACPony 2018 年 12 月 4 日 上午 11:52 
My bad Hainu for saying it was made in game editor.
GreenOracle 2018 年 12 月 4 日 上午 11:40 
I liked this map a lot! It's fairly linear, so you're not going to get lost, but there are so many different angles and heights to shoot from and be shot from.
Mozfor  [作者] 2018 年 12 月 3 日 下午 3:42 
I’m seeing a few questions about this being made in unity. It was. There is a ravenfield tools pack that you can access for modding purposes.
Jake 2018 年 12 月 3 日 上午 1:41 
Its not due to the fact that it doesnt support the unity cubes at this current time.