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The story concept of the Games and the haphazardly added small story bits - that are completely unrelated to the plot - are pretty generic, and should at least allow to have more interesting puzzles or encounters.
Sadly the only part that was memorable to me was the "Forest oF Death", which evoked the flooded cellar scenes of TDD in me with their well designed obstacle course.
Due to this, the ending didn't feel earned at all, and you even kind wasted the best looking most nostalgic area on a final lobby with once again, no events.
While the areas are more generally pleasing than before, the gameplay is a step back from the previous episode, and the recommendation is there, but not fully from my heart.
IMPOSSIBLE TO PLAY. BUGS !!! It remains blocked when trying to read any of the notes placed on the table