Space Engineers

Space Engineers

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Hacking Computer Dev Version (RETIRED)
   
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Type: Mod
Mod category: Block
文件大小
发表于
更新日期
40.321 MB
2018 年 11 月 19 日 上午 11:20
2019 年 3 月 2 日 上午 9:22
27 项改动说明 ( 查看 )

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Hacking Computer Dev Version (RETIRED)

描述
This mod development has been completed and v3 has been officially released. Thank you to everyone who helped test. I will leave this version up so I don't break people's servers, but it will no longer be updated.

Go get the official version here.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=728555954

NEW FEATURES:
+ Most processing is done in parallel
+ Game logic takes up far less CPU
+ Terminal info now properly prints to clients and updates while in the console
+ Hacking state now pulses yellow
+ Hooks into OnBlockAdded and OnBlockOwnershipChange events to greatly reduce expensive grid block iterations
+ Hacking block spends 10 attempts on a block before switching targets (improves performance)
+ New firewalls will always be detected while hacking
+ Brand new models from Nukeguard
+ Scanning of subgrids through all connections. Landing gear connections cost double the difficulty to hack.

BUG FIXES:
+ Fixed sound emission on successful hack
+ Fixed icons white background

TO DO:
- Optimize firewall block and fix output of status to terminal
- Add checkbox on hacking block to enable/disable subgrid hacking
- Fix small hacking block mount points
18 条留言
dragonraalhaan 2021 年 12 月 16 日 下午 8:24 
I really like the look of this Firewall block, but also like the new v3 version. I am often looking for some nice alternate decorations. It would be awesome to have this firewall as either a simple decoration or as a programmable block. But would loading both this version and v3 cause conflicts? I don't want to crash the new one just for a cool looking block...
Splen  [作者] 2019 年 3 月 2 日 下午 8:17 
Officially released now. Switch over to the official version here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=728555954 and enjoy the new models from NukeGuard. Thanks to everyone who helped me test!
Splen  [作者] 2019 年 3 月 2 日 上午 9:05 
Added PCU costs and block descriptions. Fixed for SE release update. Power systems fixed. Going to fix the rest of the to-do list in the next couple days and it'll be ready for official release.
Anarch Cassius 2019 年 2 月 22 日 下午 12:23 
If these are being updated they should probably get PCU costs. Love the improvements though.
SpacedNConfuzed 2019 年 2 月 12 日 上午 2:37 
Hey, is it possible to do a server specific version of this mod which incorporate new components specific to a server ? .. I will give you full credit for it and leave the functionality as it is even using your thumbnail etc.
Legion 2019 年 1 月 23 日 下午 9:06 
im sorry i posted my nanite factory comment on the wrong mod page.
Splen  [作者] 2019 年 1 月 23 日 上午 6:39 
Hacking computers now respect if its in an enabled safezone and will not operate. I'm unable to refine it to respect individual safezone permissions due to modAPI restrictions.
8vantor8 2019 年 1 月 14 日 上午 8:47 
can you make ir so they restest owner ship on grids no one owns so that the person who place the hacking computer now owns the grid?
Legion 2019 年 1 月 8 日 下午 9:26 
hell yeah, have you considered an xl nanite factory, a 5x5 nanite factory that's 3 or 4 blocks tall.
Splen  [作者] 2019 年 1 月 8 日 下午 8:28 
Hello hadenspieler. I'm actually thinking about allowing cooperation between this mod and Nanite Control Facility V2 (which I am also the author of) to allow wireless hacking (configurable, of course). I'll keep you posted when I get to it!