XCOM 2
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[WotC]Chosen's Ruler Reaction
   
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2018 年 11 月 7 日 下午 9:30
2019 年 1 月 24 日 上午 6:03
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[WotC]Chosen's Ruler Reaction

描述
Allows Ruler reactions to the chosen. These changes will give you a very challenging experience.

Info
Nobody would consider Chosen an easy one, but let's make one assumption. What if the alien Ruler rebels against them? Do they just have to beg Elder to get Viper King's collar back? This mode will make you more painful by fundamentally correcting the contradiction.

Take a look at the video attached above and feel the severity of this problem.
Have a Good pain! :-)


Detail
1. This mod makes Chosen giving them a chance of reacting to actions:
* Offensive (any sort of attack): 100% chance to react
* Neutral (eg. reload, hack, evac): 100%
* Movement: 50%
* Defensive (eg. overwatch, healing, shield): 0%
* Free action skill (eg. overdrive): 0%

2. Each chosen uses almost all of their existing behavior routines - on your turn.
* The Assassin expands your swordsmanship as fast as you can imagine. She neutralizes one soldier on your turn, then disappears on next action.
* Run away from Hunter's tracking shots as soon as you can. He will puncture the soldier's head in your next action.
* Do not ridiculously look at Warlock's summons. They also respond to your actions.

3. You do not need alien Hunter DLC to activate this mod.
(Because the code resurrected the deleted content of WoTC)
热门讨论 查看全部(1)
1
2024 年 8 月 6 日 下午 8:48
Chosen with Prime reactions instead of Ruler reactions
Creed
73 条留言
🝥ሠĪꋊD乃レΛᗪ乇 4 月 23 日 下午 4:09 
Thanks, my sniper is now afraid of stun lancers because of this mod (While she was stunned, Assassin tortured her every time i performed neutral or offensive action)
Rtma Eros Paragon 2023 年 8 月 28 日 上午 6:33 
I tried changing to only reacting to offensive actions but it's not, hud/powers keep disappearing going back and forth with reactions, having to keep reselecting units to perform actions, it's annoying.
MeiLudex 2022 年 3 月 1 日 上午 3:39 
This mod for me seems to completely break and cause my turn to end even if I only move 1 soldier on the aliens turn without any of the chosen making an action.
SuperDigga 2021 年 1 月 2 日 上午 1:39 
+NormalChosenActivationIncreasePerUse=100
+MoveChosenActivationIncreasePerUse=100
+NonAggressiveChosenActivationIncreasePerUse=100
+StandardShotChosenActivationIncreasePerUse=200

If i set nonaggressivechosen to 75 does that mean it has a 75% chance to react to movement etc?
SuperDigga 2021 年 1 月 1 日 下午 5:24 
At first i thought it didnt work but it works. Problem is Chosen reacts even when third parties (mod factions) play, so it has A LOT of actions.
Darkpriest 2020 年 11 月 1 日 上午 1:40 
미치셨습니까, 휴먼?
Valvatorez(Cox Cable = awful ISP 2020 年 3 月 17 日 下午 7:53 
It is possible to give the Chosen moves depending their level? (each Chosen has 4 levels). As they would get more turns as they get stronger.
Marcus 2019 年 10 月 17 日 上午 10:32 
This is just to hard the warlock summons two spiritual beings, and i only get one shot - impossible to kill both, so i shall have to unsubscribe for now Hope it gets altered
Medicman 2019 年 8 月 3 日 下午 11:54 
How about they get 1 AP not a full turn?
What's An Airport? 2019 年 4 月 6 日 下午 5:16 
Maybe have the chosen HP reduced to balance out that the chosen get way more attacks?