Kenshi
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Plate Mace
   
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5.953 MB
2018 年 11 月 6 日 上午 8:33
2019 年 1 月 19 日 上午 2:54
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Plate Mace

在 ikahurula 的 1 个合集中
Ikahurula's Individual weapon mods
57 件物品
描述
Add Mace made of thick iron plate. Make it familiar to the world.

Skin bandit and so on occasionally have.

Please be aware that Skin bandit will be a bit stronger.

Blueprint may be sold well of the Holy Nation and Catun.

Recommend import!

This is newly added to "New Weapons Dissemination Mod" There is also Recommend import!

Meitou is One of Skin bandit is holding .
9 条留言
SpiralRazor 2023 年 3 月 27 日 上午 12:04 
@ikaurula

Weapon attack rate is much more of concern than how much damage it does. Damage is largely strength/dex driven in the game but attack rate effects MANY more factors of weapons and can push a middling damage weapon to, in fact, very good.. Nothing thats made by a modder should require MORE strength to use than the heaviest vanilla weapon.
Kael Wilker 2023 年 2 月 28 日 上午 1:07 
Perfect Design
ikahurula  [作者] 2020 年 1 月 21 日 上午 2:49 
@Nilruin After some experience from me at the time, I realized that weight was not completely irrelevant., but Blunt damage is still largely related to the required strength. Meitou can swing at full speed with twice the strength of its weight, but with a strength of 88, which is 40 times the blunt damage, the fatal slowness is avoided.
Nilruin 2020 年 1 月 21 日 上午 2:31 
"Useless to lower the weight value".

Not sure if you understand how weapons work, but a weapon can't be swung at full speed unless the character's Strength value is twice of whatever the weight of the weapon is. Because the highest-grade version of the Plate Mace, the Meitou version, is 52 kg, it can never be swung at full force. It needs to be at least lowered to 50 kg.

On top of the extreme weight, the weapon classification, Blunt, makes a wielder unable to gain Strength XP just from using the mace, like a Heavy Weapon classification would. I get that this weapon is literally the epitome of "Blunt", but it needs to be categorized as a Heavy Weapon in order to become viable in any respect.

Weapon looks cool, and everything else about it is balanced, but the weight and type of the weapon leave much to be desired.
ikahurula  [作者] 2018 年 11 月 8 日 下午 5:14 
Because the Blunt damage has too much influence on the speed of the swing, we made the attacking power low and made the special effect high, because it became a late swing that can not be said to be a mace just by raising it slightly.
It was useless to lower the weight value.
Aereto 2018 年 11 月 8 日 下午 1:36 
1.7 damage against robots. The Holy Nation would love that weapon if they could wield it. Smashing possibilities, mate.
oi__io 2018 年 11 月 6 日 下午 10:57 
Man, you're on fire. I like this one too. Good job! :D
ikahurula  [作者] 2018 年 11 月 6 日 下午 6:30 
いつの間にか適応されてました!
I was adapting it before I knew it!
ikahurula  [作者] 2018 年 11 月 6 日 上午 9:21 
画像がアップロードされないです!
Images are not uploaded!