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For the grow plots: You can do the same as I did with my starter bunker, just remove the plots and replace them with the steel grates/walkway blocks. They are super cheap, you don't end up with a hole in the base and they can be easily removed and replaced with grow plots should the need arise. You can even leave the grow light in since it has low requirements.
-I'll try to give more consideration for HV/SV "container" units in the future. Should improve ease-of-use pathing in my BPs as well. I typically don't use them myself, but I understand why some people would, very handy!
-I probably should've relocated the medical stuff to begin with. Plenty of space upstairs, if you discard the living space deco / RP elements (not that I would, I like my bases to feel like a place you could actually live in comfortably, but priority should be on useful devices first at least).
-Pinnacle is intended as a mid-game "foothold" outpost, not a starter, but I do take the grow-plot thing into consideration with my starter BAs. :) Still a good tip.
Thank you very much for the input. Always happy to hear how I can improve my work.
And what I typically do with starter bases, I removed the grow plots from the bp, so I was able to manufacture it as fast as possible ingame, since I otherwise would need a food processer to make them, which means having to make another base, before manufacturing a base that comes with grow plots.