Total War: WARHAMMER II

Total War: WARHAMMER II

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O6OPMOT's Defender of the Empire (S&F)
   
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Tunnisteet: mod, Campaign
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602.980 KB
22.10.2018 klo 12.18
4.12.2020 klo 10.20
10 muutosilmoitusta ( näytä )

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O6OPMOT's Defender of the Empire (S&F)

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This mod adds to the Empire following mechanics:
- Allarielle's mechanic (Defender of Ulthuan);
- Allarielle's mechanic (Power of Nature);
- High Elves public order mechanic.
You need to start new game in order to enable this mechanic.
All effects are similar to vanilla Defender of Ulthuan / Power of Nature effects.
The details are on the screenshot.

List of core Empire provinces used in this mod (similar to inner Ulthuan circle):
- Reikland
- Middenland
- Nordland
- Ostland
- Hochland
- Talabecland
- Stirland
- Averland
- Ostermark
- Wissenland
- Empire forts

List of Human provinces used in this mod (similar to outer Ulthuan circle):

- The Wasteland
- Western Sylvania
- Eastern Sylvania

When all the regions from provinces listed will belong to human factions, the player will receive following bonuses (max level of defender bonuses):
- income from buildings +10%
- diplomatic relations with human factions +10
- public order +5
- leadership +5
- growth +5

WARNING!!! This mod will significantly increase difficulty at the start of campaign!
46 kommenttia
NoSkill 6.8.2021 klo 9.56 
Is S&F silence and the fury?
O6OPMOT  [tekijä] 9.7.2020 klo 9.05 
@is mud wet dirt It works only for Karl Franz.
is mud wet dirt 5.7.2020 klo 7.49 
I started a new game, and after a few turns I still don't the see any modifier. Can it be because I'm playing with mixus unlocked? Or because I'm playing as the golden order? Thanks!
O6OPMOT  [tekijä] 4.7.2020 klo 7.23 
@is mud wet dirt Yes
is mud wet dirt 3.7.2020 klo 11.29 
Does this work with SFO?
viranto 27.6.2020 klo 13.56 
Oh, why i don't see this mod before. Amazing, thank you!
O6OPMOT  [tekijä] 21.6.2020 klo 1.24 
@Deviant Ок, я просто не парюсь с оформлением. :)
Deviant 20.6.2020 klo 14.52 
Пожалуйста обнови картинку мода. Исходя из картинки мода, я подумал, что этот мод также убирает механику лояльности курфюстов и имперского авторитета ... Потом 20 минут искал мод, который конфликтует с тем чего нету ("удаление" этих механик). И только потом понял, что скриншот с древнейшей версии вахи (без имперского авторитета и лояльности курфюстов)...
~Grim~RøA EøS~ 15.6.2020 klo 8.04 
There was an issue at one point it wasn't updating when all the regions were empire owned. Until I restarted my game that is, it's working perfectly now with a jump from 32% to 100%
28 Woo 10.6.2020 klo 8.16 
Thank you :luv: