Garry's Mod

Garry's Mod

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Wind Editor & Tree Sway Tools
   
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素材类型: 插件
插件类型: 工具
插件标签: 风景, 写实
文件大小
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75.816 MB
2018 年 10 月 19 日 下午 1:40
2022 年 11 月 9 日 下午 10:58
6 项改动说明 ( 查看 )

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Wind Editor & Tree Sway Tools

在 V92 的 1 个合集中
Don't Like Enough to Keep, Don't Hate Enough to Delete
682 件物品
描述
Some demo $treesway-enabled files for trees, as seen in the attached videos, and a wind editor for tweaking wind.

Spawning the wind editor will create an env_wind if the map doesn't have one.

Feel free to decompile and/or mess with these yourself as a learning aid.

Some useful links:
https://developer.valvesoftware.com/wiki/Env_wind
https://developer.valvesoftware.com/wiki/$treeSway

Included Support


License
  • You may edit the files as you wish to.
  • You must link back to my Steam profile and this submission.
  • You may not edit or redistribute this file in conjunction with or otherwise usage of files hosted on GameBanana or any other Machinefloor services.
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  • I reserve the right to change these terms as I see fit with or without prior notice/warning.
33 条留言
V92  [作者] 4 月 1 日 下午 1:36 
@drsabot

I'll add a minimum to the slider so it's harder to do. It'll still be accessible via direct console command.
DrSabot 4 月 1 日 上午 2:10 
Slight warning: Setting the "Gust duration" to zero instantly and completely bricks the game
Stann 2024 年 8 月 31 日 上午 8:27 
it always annoyed me how broken the projected textures are with $treesway
V92  [作者] 2024 年 7 月 27 日 下午 6:55 
@undead

AFAIK there can only be one env_wind but I'm no expert. Probably just bad VMT settings on the trees themselves.
Undead Human Cannonball™ 2024 年 7 月 27 日 下午 2:28 
I had to download this mod because the trees on one of my maps were swaying so much they were clipping into a house nearby, my guess is that there may be a bug that multiples the sway each time I load into the map, making it more erratic, that's just a guess btw because source spaghetti is a mystery to me
nasty rat 2022 年 11 月 21 日 下午 1:32 
a funny but weird thing i noticed was along with episodic trees, episodic tree stumps also move in the wind a bit like the trees. its not something i want to be fixed it is just something i noticed.
Jeos52 2022 年 11 月 9 日 下午 6:43 
@V92
[Wind Editor & Tree Sway Tools] lua/entities/edit_wind.lua:189: attempt to call method 'SetKeyValue' (a nil value)
1. v - lua/entities/edit_wind.lua:189
2. CallProxies - lua/includes/extensions/entity.lua:308
3. unknown - lua/includes/extensions/entity.lua:327
4. RestoreNetworkVars - lua/includes/extensions/entity.lua:463
5. Load - lua/includes/modules/duplicator.lua:295
6. DoGeneric - lua/includes/modules/duplicator.lua:980
7. CreateEntityFromTable - lua/includes/modules/duplicator.lua:460
8. unknown - lua/includes/modules/duplicator.lua:753
9. ProtectedCall - [C]:-1
10. Paste - lua/includes/modules/duplicator.lua:753
11. unknown - lua/includes/gmsave.lua:66

I also should mention that im on the x64 chromium branch
V92  [作者] 2022 年 11 月 9 日 下午 6:24 
@jeos

I would need those errors if you expect me to have any idea how to fix it.

Vanilla saves are also hot garbage, so I wouldn't be surprised if that was just another reason not to use them.
Jeos52 2022 年 11 月 9 日 上午 8:23 
i get lua errors after loading a save, and the entity becomes a permanent prop, with the latest update
Seong Gi-hun 2020 年 7 月 15 日 下午 7:26 
Ok