Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Paragon 970 SV MKI
   
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Blueprint: Small Vessel
标签: Blueprint
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358.178 KB
2018 年 9 月 28 日 下午 1:02
2018 年 10 月 3 日 下午 2:41
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Paragon 970 SV MKI

描述
"I love the smell of napalm in the morning." -- Lieutenant Colonel Bill Kilgore, Apocalypse Now as played by Robert Duvall (1979)


Paragon - The second installment of the 970 line..

A smaller version of her sister ship, Prodigy, Paragon (4.33 size class - unlock level 15) is designed to be more nimble but packing as much of a punch as her bigger sister. She has all the same comforts, as well as a smaller, more sleek design. With a 5 passenger capacity, plenty of cargo space, as well as firepower, Paragon is designed with 2 things in mind... Luxury and war.

* Warp capable
* 29 Fuel tanks
* 4 Fridge
* 3 Constructors
* 207 RCS
* 18 Generators
* Full control of all crucial operating systems
* 2 O2 Stations

As always, feel free to comment, subscribe, hit the thumbs up, follow me w/e you wish! Any and all criticisms are welcome. Paragon was designed to be used on any and all servers, as her sister ship, Prodigy, could not be. Thank you for your interest in my design, Enjoy Paragon!
53 条留言
Senitro 2018 年 10 月 16 日 下午 1:10 
@catbox99, yes the small blocks that are next to the Turret Control ramps are blocking them. Removing that block will fix it, you dont need to touch the ramps. I ran into it last night.
Senitro 2018 年 10 月 16 日 下午 1:08 
Hey @SullyEnza, you have join the team, Your collection is now showcased in the updated Neptune Hangar release today, and I love it. Its an hornor to add you to the team! - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1482164973
catbox99 2018 年 10 月 16 日 上午 10:07 
Rocket launchers and other fixed weapons cannot have anything within 2 spaces in front of the tube which affect the hitbox occupied by fired munitions. If this is the case, they will use ammo, will animate, but nothing will actually fire. There is almost certainly a thin hull block or something else within their "blocked" area, even if it doesn't appear to be directly in front of the tubes. Annoying, but it's a voxel game, so there it is.
SullyEnza  [作者] 2018 年 10 月 15 日 下午 8:51 
hmm. not sure about that, let me load it in and see what the issue is.
Aaron_IRL 2018 年 10 月 15 日 下午 8:44 
Is it just me? I cannot get the rocket launchers to work. They fire and use ammo, but nothing leaves the ship as far as I can tell. I shot the ground at point blank range and nothing happens. Otherwise, I love the ship.
Karl Pilkington 2018 年 10 月 10 日 下午 2:46 
This is effing sweet. Top tier builder.
catbox99 2018 年 10 月 4 日 上午 7:43 
Any chance of sneaking in a little more main forward thrust? Otherwise, the numbers look solid.
SullyEnza  [作者] 2018 年 10 月 3 日 下午 2:39 
signal logic fixed. what a pain in the ass. everything SHOULD (using the term loosely) work fine now AND should also spawn correctly. #fml.
SullyEnza  [作者] 2018 年 10 月 3 日 下午 1:13 
ok, not totally fixed. need to redo all the electronics and signals. stand by for another update.. LE SIGH.
piddlefoot 2018 年 10 月 3 日 下午 1:05 
Front looks liek a whale mouth !
Cool build dude !