XCOM 2
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RWBY - Salem Facepaint [Vanilla]
   
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8.518 MB
2018 年 9 月 26 日 下午 7:04
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RWBY - Salem Facepaint [Vanilla]

描述
Adds a facepaint modeled after Remnant's very own pale, veiny, root of all evil. Let your soldiers show ADVENT a Grimm fate...


This mod is identical to my previous "Salem Facepaint" mod, but now it works in vanilla XCOM. I made the first version in the WotC SDK, so it won't work with the base game. I was unaware of this when I made it, and created this mod as a fix.


The pictures shown use Phnx's "Glowing Eyes" mod, found here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=800684826

Original (WotC) mod here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1520347116




Original design belongs to Rooster Teeth.
2 条留言
n00bermensch  [作者] 2018 年 10 月 6 日 上午 7:47 
It depends. Most of the time is taken up by extracting sound files. In the case of RWBY Voicepacks, I have to get video clips, cut them down further into the quotes I want, extract sound files from them, remove/limit the background noise in Audacity, amplify the sound in Audacity, and then I'm ready to go. If you already have the sound files, it only takes a couple of hours overall to make the SoundCues themselves (These are what play in-game when certain conditions are met). Of course, if you have a life outside of modding, it can take quite a bit longer.
joker 2018 年 10 月 6 日 上午 2:23 
im curious howlong does it usualy take you to make a voice pack ?