Kenshi
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Animal Hunger Plus
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2018 年 9 月 25 日 下午 3:20
2018 年 9 月 25 日 下午 3:24
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Animal Hunger Plus

描述
I made this simple balance mod with the goal of reducing the tedium that comes with feeding animals constantly, especially bonedogs who no longer eat corpses once they become player controlled.

Goats : 0.5 Hunger Rate (50%) - Reduced from 2.0x Hunger Rate (Insanely high for a goat...)

Bonedogs : 1.0 Hunger Rate (100%) - Same as Humans, reduced from 2.0x Hunger Rate

Bull/Domesticated : 1.6 Hunger Rate (160%) - Reduced from 2.0x Hunger Rate to reduce carried food

Garru : 2.0 Hunger Rate (200%) - Only a 0.1 change from 2.1x Hunger Rate

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DO NOT FORGET TO IMPORT
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32 条留言
Anee_404 9 月 1 日 上午 11:23 
did you modfy the hubger rat from crabs too?
Reviera 2024 年 8 月 10 日 下午 9:27 
XD they still chase after and eat limbs. even when player Controlled. if you know how to funnel an enemy, limbs are surplus.
Blasman 2024 年 3 月 14 日 下午 12:45 
genesis compatible ?
Need for Speed - Most Wanted 2023 年 2 月 6 日 下午 11:31 
and i was complaining about having too much food for my animals lol
Torkkar 2021 年 5 月 7 日 上午 6:38 
could this also allow animals to Sleep & for us nutcases allow to recruit the same controlled species IF we want to play as a creature like the Play as Bonedog videos I see on YT all the time.
KetchupAddict 2021 年 1 月 2 日 下午 11:07 
Crabs are not included.

I am disappoint.
chrisque1 2020 年 12 月 8 日 上午 1:35 
Gorillos and beak things +1 more XD
Omega13 2020 年 7 月 26 日 下午 12:08 
I am using the Tame Beasties mod and would also like to see reduced hunger rates for some animals like gorillos and beak things.
ThatThereFella 2020 年 3 月 5 日 下午 12:19 
I'm using "Animal Trader" by HaTsUnE_NeKo. Not sure if this would be compatible, it is what i have been using and is one of the more popular versions. Thx for the reply
Lord Lurk  [作者] 2020 年 3 月 3 日 下午 2:42 
It really depends on what mods you are using. If its a mod that just makes the vanilla animal obtainable as a pet, then I can look into it. But if the mod itself just makes a copy of the vanilla creature for its mod, then nothing I would do would work without having to make it dependant on that mod.