Divinity: Original Sin 2

Divinity: Original Sin 2

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Shock-Powered Teleportation (DE)
   
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Type: Add-on
Game Mode: Story
文件大小
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更新日期
7.640 MB
2018 年 9 月 9 日 下午 8:38
2018 年 9 月 20 日 上午 9:43
6 项改动说明 ( 查看 )

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Shock-Powered Teleportation (DE)

在 Pencey 的 1 个合集中
Pence's Tougher D:OS 2
9 件物品
描述
Changes Teleportation so it only work against enemies who are already Shocked or Stunned, making teleportation a much less reliable means of dealing with adversaries.

Overrides Teleportation books, scrolls, and the Fort Joy gloves so that they now give a skill called 'Translocate,' which requires Shocked or Stunned on enemies but works just like the original spell when targeting objects and allies. The same restriction is applied to Netherswap, which is now called 'Shock Exchange.'

The enemy versions of these skills still function as normal. Players installing this mod after already learning the overwritten skills will need to learn them again to get the modded versions.

Pairs Well With:
Armor-Based Saving Throws - Divine Talent Pack
7 条留言
TheGenma 2018 年 10 月 22 日 上午 6:09 
Ah great, I can't thumbs up your mod (recent pw change). Anyways, my thanks.
TheGenma 2018 年 10 月 22 日 上午 6:08 
I think it's brilliant. I'll try it out with my new build.
Pencey  [作者] 2018 年 9 月 22 日 上午 5:37 
To make the game harder
Sin 2018 年 9 月 22 日 上午 12:49 
I dont know why youd want this.....lol
Alipheese Fateburn 2018 年 9 月 14 日 上午 10:58 
Ah, nice! Was worried I'd have to create shocked water or something for him to step in first, and if that would still aggro him :).
Pencey  [作者] 2018 年 9 月 14 日 上午 10:36 
He's not considered an enemy, so Translocate works as normal there.
Alipheese Fateburn 2018 年 9 月 14 日 上午 10:27 
How does this work in the Fort Joy quest where you have to teleport a guy across? Is he coing to shock himself permanently, or how are we supposed to clear it? I havn't actually played the game with this mod yet, but i usually do that quest for some easy xp.