Divinity: Original Sin 2

Divinity: Original Sin 2

115 个评价
Stronger Enemies
   
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Type: Add-on
Game Mode: Story
文件大小
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更新日期
1.417 KB
2018 年 9 月 5 日 下午 8:48
2018 年 9 月 13 日 下午 5:24
3 项改动说明 ( 查看 )

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Stronger Enemies

描述
Classic enemies now have nearly the same armor stat bonuses as vanilla Tactician: +60% physical armor, +40% magic armor. They do not receive a vitality bonus like Tactician enemies, though.

Tactician enemies now have +75% physical armor, +50% magic armor, +60% damage (default is +50%), and +0.5m movement speed,


A buff to NPCs if you started in Classic and found the challenge lacking but don't want to start over, or a slight buff to Tactician NPCs for some extra difficulty. I recommend trying Enemy Randomization if this is still not difficult enough.
51 条留言
jin2000_ren 2022 年 7 月 29 日 下午 11:47 
Yes,jetpaw is right.
MaximumColor 2021 年 2 月 12 日 上午 3:19 
The description in the mod file in-game says it increases classic mode to tactician levels. Is that the case? Or is it what is stated here?
Aedrion 2020 年 9 月 4 日 上午 11:35 
Doesn't seem to work or even download an actual file. :-/
Figaround 2020 年 7 月 10 日 上午 3:24 
Is it compatible with the Enemy Upgrade Overhaul mod?
kor_ 2020 年 7 月 5 日 上午 11:25 
Does this work with the latest 2020 content update (dragons and everything)? Just want to confirm before starting a new capaign.
Sekai 2020 年 3 月 18 日 上午 11:33 
is it just me or does this mod increase damage for classic mode?
on "normal" the dog in the ship does -/+ 8 damage. with this mod he does 10+ ... is it just me?
熊猫 2019 年 12 月 21 日 下午 11:20 
Tactician enemies didn't change anything!
This MOD is broken orz.
Jennifer 2019 年 10 月 4 日 上午 3:38 
More strong? Make a mod WEAKER enemies....
Gilgalapagos 2019 年 9 月 30 日 下午 10:28 
Does this also work with Honor mode? I feel like the enemies aren;t getting as strong as it says they should be, it could also just be me not noticing though,
Draxxille 2019 年 9 月 29 日 下午 3:14 
Once added save becomes dependent on it and you cannot remove mod for something else