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i tried to find a bit of a balance and in my opinion i got it more or less right.
Let's compare 2 vanilla generators vs 1 ultimate
Hitpoints: 300 per generator VS. 600
Chemfuel Capacity: 30 (x2 = 60) VS. 50
Comsumption: 4.5 (x2 = 9) VS. 2
Heat per second: 6 (x2 = 12) VS. 6
Power output: 1000 (x2 = 2000) VS. 2000
2 generators would have 10 more fuel capacity, BUT they'd use up TWICE the space, use more then 4 TIMES the fuel and produce TWICE as much heat for the same amount of power generated.
The research only has to be done once, and getting the materials isn't as hard as you think it is.
You can either buy them or mine them on your map. or both ;)
In the end though It's still up to you if you think those costs are worth it ;)
Thank you regardless for the feedback and i hope you will still enjoy my mod(s)
Plus 2 vanilla chemfuel generators, would be cheaper to build then your Ultimate version, while the only improvement is a little saved chemfuel per day?