DEADBOLT
评价数不足
Chillet
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
316.404 KB
2018 年 8 月 29 日 下午 1:40
1 项改动说明 ( 查看 )

订阅以下载
Chillet

描述
The candles tracked down the survivors from the 3 gangs along with theire ash, take them down
3 条留言
Tahazzar 2018 年 9 月 11 日 上午 11:45 
This really feels like a real house and looks great. I especially like the "roof party" and the docks on the right.

You can't enter the piping system from the well right at the beginning. Is that intended? The toilet strangely isn't connected to this network. I would use pipe blocks as right now the piping system pretty much covers the entire map - it's a bit too extensive.

Val does nothing lol

There's no ground below the house which looks a bit jarring if you notice it and you can "fall off the map" by running to the left from the beginning.

I think there are too many doors that locked without much of a reason - from gameplay perspective at least. Given how detailed and realistic looking the house is, I guess you used locked doors for the sake of "authenticity".

The map looked and felt nice to play. The enemies from the cellar get kinda stuck at the door on the middle of house if prompted to leave that cellar.

It looks like you were throwing a lot of ideas out here.
Simenvh  [作者] 2018 年 8 月 30 日 上午 7:00 
Hello i am working on adding lights and weapons and just general polish
Simenvh  [作者] 2018 年 8 月 29 日 下午 1:43 
My first map, im planning on making a full story as the 4th chapter so this is a preview