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Attention please, this is the captain speaking.
This mod is a piece of crap, get this one instead: A Better Chosen
Just unsub from this, sub to the new one. Can be done midcampaign.
As you say in this mod description, the Chosen already heavily warp gameplay, so making them much more powerful, as ABC does, is not something that I'm not interested in. I like the abilities that you give them in ABC, but they feel too strong, given that you don't ease the mission in some way to compensate (e.g. by decreasing the Chosen's health or decreasing the number of standard enemies).
That said, I *wish* that WotC was balanced around Chosen being more offensively capable and more vulnerable. It would be nice if the challenge of facing the Chosen came from mitigating their unique threats, rather than chasing down hyper-mobile meat-walls.
If you are subscribed to this piece of junk mod, i highly suggest ditching it and getting my new mod "A Better Chosen" instead:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1762615740
ABA does not change where and when Chosen spawn, must be something else.
I was doing one of those missions where you have to rescue somebody who's protected by a turret. There was a countdown for you to rescue the civilian but the Chosen (the Warlock in this case) just shot the mission objetive in the face before the countdown ran out and I failed mission.
That had never happend to me before.