Starbound

Starbound

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XCom Weaponry I EU I T2 Patch [EN]
   
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730.044 KB
23.8.2018 klo 5.54
29.9.2018 klo 7.30
14 muutosilmoitusta ( näytä )

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XCom Weaponry I EU I T2 Patch [EN]

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======DESCRIPTION======
With this mod you can craft guns that will destroy any alien invader!
======CONTENT======
1. 10 New guns! (T1 and T2 of XCOM:Enemy Uknown)
2. New workbench!
3. New resource!
======CRAFTING======
You can craft new high-tech workbench with your hands at starter crafting menu.
Only 500 pixels.
Looks like you are really handy person, right?
======TODO======
1. Consumables (Medkit, Granade and other)
2. Technical improvements
3. [T3 Patch]
================

Special thanks to:
Sunset Sarsaparilla - my beta-tester!
Suositut keskustelut Näytä kaikki (2)
2
9.9.2018 klo 17.21
[BUG REPORT]
IIIPetrovichIII
1
13.5.2022 klo 14.42
[COMMUNICATION]
IIIPetrovichIII
14 kommenttia
Sunset Sarsaparilla 28.8.2018 klo 15.30 
I just tried out the new hotfix, and I can confirm, that it does indeed work now, and doesn't give an error when I hover my mouse on the item.

As I said in an earlier post, I can't wait to see what else will be added in the future; and I have to say, that Laser Assault Rifle looks quite nice.
Sunset Sarsaparilla 28.8.2018 klo 10.35 
Not sure why, but after the most recent update (The August 26th update), when ever I move my mouse over any of the weapons (The Rocket launcher is fine, oddly enough), crashes my game to the menu; giving me the error:
Exception caught in client main-loop (AssetException) Error loading asset/interface/tooltips/thea-unique.tooltip

I tested it both on my normal, "Semi-Heavily" modded version of Starbound, and a vanilla version of Starbound with just this mod installed and it gave the same error.

Hopefully this bug will be fixed soon; as I actually use it as my main source of firepower.
PhoenixDawn 25.8.2018 klo 17.30 
Thanks a lot, I really appreciate it. Such a cool mod to have (anything XCOM is always cool), and I'm looking forward to playing around with making some of my old xcom characters!
Sunset Sarsaparilla 25.8.2018 klo 10.44 
Can confirm it does actually work now.
I can't wait to see what else will be added
IIIPetrovichIII  [tekijä] 25.8.2018 klo 0.28 
I made a hotfix. Now it should work.
IIIPetrovichIII  [tekijä] 25.8.2018 klo 0.03 
I don't know how it happened, but I'm working on it!
Sunset Sarsaparilla 24.8.2018 klo 15.19 
There's a bug with the weapon and it not shooting it's projectiles in the English version of the mod.

Here's the video: https://www.youtube.com/watch?v=rYVMTUdXzzI&feature=youtu.be


@lococarl I don't have the Assault Rifle in Russian, so I don't know.
PhoenixDawn 24.8.2018 klo 12.37 
I'm currently having the same problem as Sunset Sarsaparilla with the weapons not shooting. Also, the Assault Rifle seems to be untranslated, I don't know if that is intentional or a bug, but I can't read Russian.
Sunset Sarsaparilla 24.8.2018 klo 9.14 
Just tested it with only this mod enabled, and it still has the bugs I listed below, hopefully you fix them because I'd love to use this mod.
Sunset Sarsaparilla 24.8.2018 klo 8.20 
Currently; at least on my end, there's some bugs with the guns.
All of the guns (With the exception of the Rocket launcher), don't shoot.
Althought the Sniper rifle, Combat shotgun, Pistol, and LMG do use their shooting sprite, no projectile is actually fire; and the Assault rifle just spouts out an error:
Exception caught in client main-loop (AssetException) Error loading asset/items/active/weapons/ranged/thea-gun.lua

Again, I'm not entirely sure if it's just the mod's fault or that it's just conflicting with the other mods I'm playing with, I'll try again later with just this mod to see if it gives me the same error

'Can't wait to see what comes next with this mod