安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Or do you mean that crafting blocks takes a long time? Again, this compact layout of component factories is fairly close to optimal for crafting times. Provided it's used correctly, with all scrappers stocked up.
You can get a crafting AI bug, if you've added the fabricators before the component factories, though. That will block exotic component crafting most the time time. So always make sure to remove, then re-attach the fabricators (of any crafting tech) before using it.
(Your name is somewhat familiar, by the way, but I guess you didn't used to go by the name "Liquid Ape" in Lord of Ultima, years ago...?)
It's not much of an improvement in capacity, oddly, because just one GeoCorp resource block hovering above them gets in the way of being able to click more in, manually. So you'd have to refill the scrappers just as often, but it takes fewer clicks.