Wallpaper Engine:壁纸引擎

Wallpaper Engine:壁纸引擎

280 个评价
[E] Starwars Hyperspace - Sébastien DEL GROSSO - Animated, parallax (Vell)
   
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Miscellaneous: Approved, Customizable
Type: Scene
Age Rating: Everyone
Genre: Sci-Fi
Resolution: 1920 x 1080
Category: Wallpaper
文件大小
发表于
更新日期
12.606 MB
2018 年 8 月 16 日 下午 2:50
2019 年 1 月 26 日 上午 8:43
6 项改动说明 ( 查看 )

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[E] Starwars Hyperspace - Sébastien DEL GROSSO - Animated, parallax (Vell)

描述
the fading blurry background was bothering me so i removed it.

Hyperspace (Millenium Falcon & X-Wings)
by Sébastien DEL GROSSO
https://www.behance.net/gallery/43155769/Le-Cosmos-de-Star-Wars-II

Static background (edited from the original that i cant find anymore to make a seamless scroll loop)
https://i.imgur.com/gijqtwT.jpg


-added options for how many stars in the star field

(most of my animations are not similar to this i just liked this picture)
If you enjoy my animations and would like to show support you can
[ko-fi.com]

My workshop
5 条留言
F R A P P E 2020 年 4 月 22 日 下午 2:31 
+rep
ern_ani 2018 年 9 月 27 日 下午 2:46 
A very nice work! keep up! and thx!
AnaLoGMunKy 2018 年 9 月 20 日 上午 9:09 
Actually so far its been ok and stayed in my rotation. It always gets a smile from peeps who see it too :)
vell  [作者] 2018 年 9 月 17 日 上午 10:04 
i noticed a spot on the background that didnt loop perfectly so when i went in to fix that i toned down the star particles a bit, its probably not enough to actually be noticable. The wallpaper engine dev mentioned at one point that he wanted to add additonal sliders for wallpapers with particle fields that would allow the user to increase or decrease particle density but thats not in yet, if it does ever come. The only way i would be able to reduce the streaming stars further would be to upload a completely seperate wallpaper.
AnaLoGMunKy 2018 年 8 月 26 日 下午 4:19 
Great work!
I would love a version without the streaming stars or maybe a way to tone them down, I prefer my desktops to be unobtrusive and with lack of flashy distractions and I may find this slightly too much. Time will tell :)