Serious Sam 3: BFE

Serious Sam 3: BFE

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Fiendian Reptiloid Demon (New Enemy Resource)!
   
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Content: Enemies
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3.082 MB
2013 年 5 月 26 日 下午 8:26
2013 年 5 月 27 日 下午 3:36
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Fiendian Reptiloid Demon (New Enemy Resource)!

描述
Guess who's back?

This is a new enemy resource that adds in the Fiendian Demon from SS1/SSHD!

It has custom params, sounds, attacks, and some other random things like mutilated model and such (can be mutilated by a single player).

Note that this is an enemy resource, not a campaign modification, so it'll only appear in levels this enemy is included in!

If you'd like to include it in your maps just hit the subscribe button, let the game download this, and enjoy!
10 条留言
Fulgore 2024 年 5 月 5 日 上午 3:58 
Пж зделай на ФЬЮЖН
Yurka262 2024 年 4 月 27 日 下午 11:30 
Can I port this resource to fusion ?
Fulgore 2024 年 3 月 30 日 下午 11:33 
do you make a fusion port please?
howowive tweasure mwountain  [作者] 2013 年 5 月 29 日 下午 7:54 
New video added!
Arkist Guardian 2013 年 5 月 28 日 上午 11:40 
maybe you should leave it as an Enemy Resource, Its a new enemy to the game of this version of SS so why not? and as what .:|c|u|:. (Old Fart) Crusty JR. said. Maybe make a Khnum Replacement stand alone. That way players can decide to use it or not. I will stick to my khnum tho But will be Great to see this new enemy type in maps.
CS_Pickle 2013 年 5 月 27 日 下午 5:45 
I think you should keep this one, but make a Khnum replacement stand alone.
howowive tweasure mwountain  [作者] 2013 年 5 月 27 日 上午 9:37 
I guess I can do that, the thing is the demon bleeds when you shoot it, if I make a replacer of the khnum, the khnum would bleed but would be invulnerable to bullets.

Asides of this Fiendian Demon being mutilate-able by one player, I guess I could make it so that 2 can mutilate it then release it

Considering these issues, should I still make a replacer for it?
[-:-]Harbinger 2013 年 5 月 27 日 上午 8:42 
This is good there should be a Khnum replacement mod with this *Thumbs Up*
Bomberman931 2013 年 5 月 27 日 上午 7:15 
Awesome! This made my day
StarArchitect 2013 年 5 月 26 日 下午 11:04 
:D