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The idea was basically making a hiveship that didn't suck, while keeping its singature components (so lancers and nuke cannons - which are inherently sucky as they tend to blow the ship carrying them up, hence fun), mission envelope and budgets.
The ship is meant to perform sort of circle-strafe movement during intercept - tracking the target with it's spinal railguns while firing sideways motor and lobbing nukes from behind armoured shroud (while also firing everything else) - the easiest, but not always reliable way to do it is briefly activating scatter, then switching back to broadside.
For this reason the layout is somewhat unusual, with most weapons mounted on ship's *trailing* side - the ship works best during high-velocity fly-bys.