Garry's Mod

Garry's Mod

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[BSG] ONI Operatives Playermodels
   
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素材类型: 插件
插件类型: 模型
插件标签: 快乐, 角色扮演
文件大小
发表于
更新日期
15.353 MB
2018 年 8 月 12 日 下午 3:20
2018 年 8 月 12 日 下午 6:11
2 项改动说明 ( 查看 )

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[BSG] ONI Operatives Playermodels

描述
ONI Operatives.

THESE MODELS HAVE EXTENSIVE BODYGROUPS!

This pack includes the following:

ONI Operative (Black)
ONI Operative (Grey)
ONI Operative (Red)

For more information on models, feel free to add me on steam.

(Base: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1461492864 )
9 条留言
Mental sups.gg 2022 年 4 月 23 日 下午 3:17 
@Gonzo
Mental sups.gg 2022 年 4 月 22 日 上午 4:57 
Hey sorry to bug But where can i find the Models In the Addons Folder IGN
๖ۣۜSinclair~Sauceton™ 2020 年 4 月 24 日 上午 12:43 
PPPpppppffffffffffff
"Is this a halo model?"
Hurdur
๖ۣۜSinclair~Sauceton™ 2020 年 4 月 24 日 上午 12:42 
Wait this looks familiar
Solstice 2018 年 10 月 21 日 上午 8:26 
Any female models?
Kralich/Gonzo  [作者] 2018 年 8 月 16 日 上午 6:10 
@W4YS3R I split the mesh in half, then assigned each half a separate texture so that I could have a non-symmetrical logo on the front. the process is relatively simple - just split the mesh perfectly down the middle, and then separate the two halves. Then remove the existing material from one of the halves, and create a new material with the same name but with _left or _right added to the end. once that's done, create a .vmt with the name of that material, do the same for the texture, and then you can have your un-symmetrical texture. do be aware that unless you also manually flip the UVs, any pattern you put on the non-symmetrical half will have to be mirrored (so on my version of this, the white side of the ONI logo has the text backwards on the texture as a result.
I am Klaus 2018 年 8 月 16 日 上午 1:43 
I gotta ask, did you split the Mesh of the chest plate and then loaded a different texture on each "slice of the plate" or did you just decal it?
I am Klaus 2018 年 8 月 16 日 上午 1:42 
Interesting...
Nosrac24 2018 年 8 月 12 日 下午 3:25 
Sweet, thanks for the commission!