Source Filmmaker

Source Filmmaker

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Bionicle Heroes - Kardas
   
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Model
Models: Creature
标签: SFM
文件大小
发表于
2.376 MB
2018 年 8 月 11 日 下午 6:29
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Bionicle Heroes - Kardas

描述
This model was not ripped from Bionicle Heroes. It was pieced together from bits and pieces of other BH models because Kardas doesn't exist in the game. Which is unfortunate.
This model also uses textures from the main Bionicle Heroes model pack, so it's required.

Note: I highly recommend using Constraint Helper and using "contraint aim" to make the hydraulics on the model automatically position themselves during animation. It saves a lot of hassle.

Other Bonkle stuff:
Bionicle model pack: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=733385139
Misc models pack: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1094852673
Makuta model: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1083676089
Irnakk: https://www.deviantart.com/vissova38/art/Bionicle-Heroes-Irnakk-download-754746444
36 条留言
Vissova  [作者] 2020 年 8 月 29 日 下午 5:51 
@ccombs10 Press the big green "Subscribe" button and it should show up in SFM under the "Workshop" category.
retro-thrust 2020 年 8 月 28 日 下午 11:20 
So how do I actually download this?
Horror Shadow99 2020 年 7 月 18 日 上午 7:43 
Can You make Vezon and Fennrak from Bionicle Heroes?

Loved that boss battle and the boss battle music was epic too
Toamac 2019 年 7 月 13 日 上午 4:00 
i wounder if he would be a boss in bionicle heroes if he was added
Rob.L.Purple 2019 年 6 月 21 日 上午 8:03 
that is dragionicle
Cosme Fulanito 2018 年 10 月 15 日 下午 10:50 
oh my god... how did i miss this? i really love Bionicle Heroes
Vissova  [作者] 2018 年 9 月 17 日 下午 6:30 
@Guquiz (selling posters)
Yeah, sure
Guquis (selling posters) 2018 年 9 月 17 日 上午 10:29 
And if I do not have that installed, then should just go from Jimer Lins' tutorial on constraints?
Vissova  [作者] 2018 年 9 月 17 日 上午 9:38 
@Guquiz (selling posters)
If you have the addon installed, hold ctrl and right click in the 3D view and first click on the top hydraulic, and then the bottom hydraulic. Then in the animation set editor right click on either of those bones and choose the "aim" constraint. The first bone you clicked on wil then constantly aim itself at the second bone you clicked. Do this a second time, except clicking on the bottom hydraulic first. Repeat this for the rest of the hydraulics on the model.
Guquis (selling posters) 2018 年 9 月 17 日 上午 3:33 
I never used constraints before. What should I do to properly to the thing with the hydraulics?