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Source Filmmaker

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SFM Drum Set (Enhanced)
   
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Universe: Team Fortress
Model
Models: Indoor
标签: SFM
文件大小
发表于
更新日期
37.631 MB
2018 年 8 月 8 日 上午 12:17
2019 年 1 月 18 日 下午 11:40
2 项改动说明 ( 查看 )

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SFM Drum Set (Enhanced)

描述
This is an enhanced version of the drum kit made by aln447: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=142320594
Drum sticks: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails?id=142323654

The list of additions/changes compared to the original model are as follows:
  • Toms now have bones. This means rotatable toms and the ability to remove toms if desired. Overall, it allows for easier animating and more detail possible to animate.
  • New bump maps that give the cymbals a hammered look.
  • Cymbal colour has been made more realistic (less orange and more like actual cymbals).
  • Update 19 Jan 2019: Three new skins added:
    - Skin 1 is the standard blue skin
    - Skin 2 is red
    - Skin 3 is black
    - Skin 4 is white

The bones for the toms consist of three per tom:
  • one for the section of the mount that connects to the bass drum
  • the armature off of the first section
  • and the tom itself

The phong settings on the drum kit are set up so that it looks decent from basically any angle, but if you want to achieve the reflective look on the cymbals (as shown in the previews), you can do that by going into the Element Viewer and adding "$phongfresnelranges" in the override materials. Play around with the values until it looks as desired, and keep in mind that you will most likely have to have different values for different camera angles.

Known issues:
  • Because this was made from decompiling the original model, there are some issues with the vertex count
  • If you want to copy animation data from the old drum kit model, you have to deselect the joint_bass_drum bone when you copy it over, as its root position is different between the two models.

Control Groups (paste into your sfm_defaultanimationgroups.txt):
"Bass Drum" {"groupColor" "255 80 80 255" "Bass" { "groupColor" "255 80 80 255" "control" "joint_Bass_control" "control" "joint_bass_drum" } "Bass Kick" { "groupColor" "255 80 80 255" "control" "joint_bass_kick_control" "control" "joint_bass_kick_beater" "control" "joint_bass_kick" } } "Cymbal" { "groupColor" "255 102 0 255" "Cymbal 1" { "groupColor" "255 204 102 255" "control" "joint_cymbal1" "control" "joint_stand1" } "Cymbal 2" { "groupColor" "255 204 102 255" "control" "joint_cymbal2" "control" "joint_stand3" "control" "joint_stand7_splash" "control" "joint_cymbal_splash" } "Cymbal 3" { "groupColor" "255 204 102 255" "control" "joint_cymbal3" "control" "joint_stand4" } "Cymbal 4" { "groupColor" "255 204 102 255" "control" "joint_cymbal4" "control" "joint_stand5" } "Cymbal 5" { "groupColor" "255 204 102 255" "control" "joint_cymbal5" "control" "joint_stand6" } } "Hi Hat" { "groupColor" "204 255 102 255" "groupColor" "204 255 102 255" "control" "joint_stand2_hh_machine" "control" "joint_cymbal_hh_top" "control" "joint_cymbal_hh_bottom" "control" "joint_stand2_hh" "control" "joint_stand2_hh_kick" } "Tom Tom" { "groupColor" "102 255 255 255" "Tom Tom Drums" { "groupColor" "255 153 255 255" "control" "joint_Tom-Tom_drum" "control" "joint_Tom-Tom_drum2" } "Tom Tom Left Joints" { "groupColor" "255 153 255 255" "control" "joint_tom_tom1" "control" "joint_tom_tom2" } "Tom Tom Right Joints" { "groupColor" "255 153 255 255" "control" "joint_tom_tom3" "control" "joint_tom_tom4" } } "Floor Tom Tom" { "groupColor" "204 153 255 255" "control" "joint_flor_tom2" "control" "joint_flor_tom1" } "Snare" { "groupColor" "204 102 255 255" "control" "joint16" "control" "joint17" } "Drum Chair" { "groupColor" "255 51 204 255" "control" "joint_chair" "control" "joint_chair_sit" }

Original model by aln447
Modifications by Genma
Retexturing by ImAFutureGuitarHero

Includes:
drumkit\aug_sfm_drumset.mdl
10 条留言
Narcoleptic Insomniac  [作者] 2022 年 4 月 23 日 上午 10:25 
@Eureka7
A double bass drum pedal would require some extra modelling, so I'm not sure -- however, I am looking at overhauling this model again to improve things like the texture mapping and the adjustment of the stands/hardware, so I might look into that option for that.
Eureka7 2022 年 4 月 23 日 上午 8:50 
This is awesome m8, is there any chance to have a double bass drum pedal?
Swift Apex 2019 年 1 月 22 日 上午 10:21 
Thanks for the updated colors IAFGH. :8bitheart:
bwobby! 2019 年 1 月 19 日 上午 12:42 
Thanks for that mate! I just thought it might be nice to have that as I like what you’ve done to improve the model and this was just a way to personalise the model or whatever. Though I know you were just enhancing the ORIGINAL model by adding bones to the Toms for example, not recreating the model as your own. (If any of that makes sense)
Narcoleptic Insomniac  [作者] 2019 年 1 月 18 日 下午 11:45 
@bwobby!
I've updated the model with skins with some other colours (red, black and white), but I might also later add a paintable skin that has a colour script like the paintable TF2 cosmetics.
The Last Tweet 2018 年 12 月 23 日 下午 4:01 
Looks dope. You have my blessing
bwobby! 2018 年 12 月 21 日 上午 2:34 
I’ve already had this awhile and I love it! But can you please add a script or whatever that allows you to change the colours please? It’s the only other thing needed. Otherwise the model is great; I love using it! Thanks so much!!
lith1um 2018 年 8 月 22 日 下午 2:03 
This is so good, Thanks!
Narcoleptic Insomniac  [作者] 2018 年 8 月 16 日 上午 12:41 
@[SFM Animator] Grubbo
Thanks!
Grubbo 2018 年 8 月 14 日 上午 1:43 
Some folks won't appreciate this, but as a drummer I sure do!