Team Fortress 2

Team Fortress 2

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cp_overflow_a3
   
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游戏模式: 控制点, 特别
文件大小
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4.397 MB
2018 年 7 月 31 日 下午 9:24
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cp_overflow_a3

描述
Made for the 72hr Jam. I know what you're thinking, water is incredibly unpopular (especially moving water) but I thought it was really funny to me. The concept was good enough in my head to push me to finish this map without worrying about how it stacks up to the other maps. Something to note is that unlike my tf2maps.net entry, this version is currently a map I've worked 73 hours on, as I've made minor changes to the last point so that all classes can reach it.

I'd like to thank A Boojum Snark's mapping essentials pack which allowed me to use the 5cp logic, Xi.Cynx for decompiling all the Valve maps and posting them on tf2maps.net: https://tf2maps.net/threads/valve-maps-decompiled.5952/ , iiboharz for providing tf2maps.net font and borders for preview icons, and AmpYeen for confirming that nothing was broken

Shoutouts to my Twitch followers (and my girlfriend) for cheering me on during my first 72hr Jam.

Feel free to give suggestions on ways this map could improve, even if you just want the map to not have water. (Yes, I'm aware there's spawnpoints beneath the surface, that's very intentional.)
1 条留言
DM 2018 年 8 月 5 日 下午 8:36 
Aside from a proper artpass being needed, this map looks amazing! Really should be in TF2 because of it's unique mechanic