War for the Overworld

War for the Overworld

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Trick or Treat. 2.0
   
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Game Modes: Scenario
Number of Players: 1 Player
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5.435 MB
2018 年 7 月 27 日 上午 11:49
2018 年 7 月 27 日 下午 12:34
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Trick or Treat. 2.0

描述
The day of an ancient holiday called Joke or Juke has come! Try to trick guardians of gold out of their home and steal the goodies they hide or risk getting caught and hurt. This is special event with it's own rules and fun. Beware of the mean Candy Monster. His house is big and holds many interesting stuff. His treasures are especially rare and very wanted.

There also are the ''different'' ones - lost and hidden in time and space. Find them, they will gladly join you for treaties.

Sandbox map. Objective are Candy Monster and his four candy bars. Good Luck!
5 条留言
Green.Sliche  [作者] 2019 年 1 月 21 日 上午 11:49 
Likely a bug. As I said, some units may experience this. If you will notice some other units as well, you can report this in bug report section.
Venompower 2019 年 1 月 21 日 上午 11:40 
But spirit bosses are supposed to be converted by using blood money on them and not be picked or is it a bug?
Green.Sliche  [作者] 2019 年 1 月 21 日 上午 11:30 
Some units can't be picked up when turned into gold. They should still be mine-able.

Regarding the lag, probably it happens when AI is switched to higher difficulty ( when inhibitor is destroyed ).

Btw, there's more up to date version of this map. It's Trick or Treat Halloween Editon. I suggest give that one a try, it should perform much better.
Venompower 2019 年 1 月 21 日 上午 7:17 
Good map but when attacking with many minions on enemy dungeon there is a great lag and dont know if it is a bug but when my imps take in prison enemy boss spirit and i use blood money on them they are converted immediately and i cant even pick them like they are titans
Green.Sliche  [作者] 2018 年 7 月 27 日 上午 11:55 
This is an updated version of Trick or Treat 1.0 public version.

This version has all mutator restrictions removed and brand new objectives. Also has very special AI system added. Contains narration, victory conditions and some terrain improvements.