Sid Meier's Civilization VI

Sid Meier's Civilization VI

645 个评价
Sukritact's Vercingetorix (Gaul)
3
2
7
4
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
253.620 MB
2018 年 7 月 25 日 上午 2:47
2021 年 2 月 1 日 上午 5:38
7 项改动说明 ( 查看 )

订阅以下载
Sukritact's Vercingetorix (Gaul)

在 sukritact 的 1 个合集中
Sukritact's Civarium
18 件物品
描述
[bsky.app]



This mod is compatible with, but does NOT require the Byzantium & Gaul Pack DLC.

If you do NOT have the Byzantium & Gaul Pack activated. This mod adds Gaul as a new custom civilization, led by Vercingetorix as detailed below.

With the Byzantium & Gaul Pack activated. This mod adds Vercingetorix as an alternate leader to Gaul, and adds a game mode to adjust Gaul's uniques and abilities to work more like the original mod!



In 58 BC, Julius Caesar’s year as consul had come to an end, and he was appointed proconsul of Cisalpine Gaul, a place whose history is a much-debated topic among historians both modern and ancient; a place which some argue did not exist until Caesar’s arrival. Gallic tribes have been in the region referred to as Gaul for as long as historians have recorded the history of the area, and even before.

Revered in France as its first national hero, Vercingetorix managed to unite several sovereign Celtic tribes to do battle against the aggressive Romans. Vercingetorix was an Arverni, one of the many Celtic tribes who ruled over what is today modern France.

Gaul:

Unique Ability: Torcs and Carnyxes - Cities founded on mineable resources provide that resource's yield modifier to adjacent tiles. When adjacent to mineable resources, Encampments provide +2 Production, +1 Housing, and Commercial Hubs provide +2 Gold, +1 Amenity.

Unique Unit: Oathsworn - Gallic unique Classical Era unit that replaces the Swordsman. +5 Combat Strength in Hills and Woods. When an Oathsworn is killed in combat, all friendly adjacent land combat units heal for 40 HP.

Unique Improvement: Dunon - Unlocks the Builder ability to construct a Dunon, unique to Gaul. +1 Food, +1 Housing. +1 Production if built on a Hill. Occupying unit receives +4 Defense Strength, and automatically gains 2 turns of fortification. The Dunon must be built on a Camp or Pasture resource and provides that resource's yield modifier to adjacent tiles. One per City. Tiles with Dunons cannot be swapped.

--------------------------------------------------------------

Vercingetorix:

Leader Ability: Gallic Confederation - Your units receive +1 Combat Strength for each type of City-State you are Suzerain of. Receive a free Envoy whenever you recruit a Great General. When an Encampment or Dūnon is built, receive Ancient Walls in that City.

Agenda: King Over Warriors - Likes civilizations with strong armies, but only if they don't own any captured cities.

------------------------------------------------

Credits and thanks to Rıaın for Vercingetorix's audio! He did an incredible job, not only with the voice acting work, but with reconstructing the Gaulish for this project.

Please support me on Patreon![www.patreon.com] It ensures I can keep making, civ, alt. leader, natural wonders, UI mods, you name it! No matter if you're donating 1 dollar a month or 5 or more, it all adds up and is immensely appreciated!

This mod requires Rise and Fall
This mod support YNAMP TSL
热门讨论 查看全部(1)
2
2024 年 3 月 5 日 下午 11:32
Localisation
Papusone
202 条留言
sdp0et 10 月 7 日 下午 9:46 
I can't tell when building a city on a minable resource on a minable reaource actually does. I have a city on iron and another on salt and can't tell what is different about the neighbouring tiles. What is the "yield modifier"?
Volker 8 月 24 日 下午 11:26 
No city production possible with this mod.
flamin_charizard 7 月 5 日 上午 11:36 
wait so does this give you gaul for free pretty much?
Nightmare576 6 月 26 日 上午 8:49 
Can you play as Ambiorix with the Gaul civ bonus and unique unit that you created, and does winning a game with it get the achievement for winning a game as Ambiorix?
colecashstamford 5 月 15 日 上午 7:03 
With "mineable" resources, that wouldn't include resources like Gypsum, Stone, and Marble since they are technically "quarry-able", correct?
the penitent one 2024 年 6 月 2 日 下午 9:01 
I have been saying for YEARS with great vehemence that Vercingetorix should have been the leader for Gaul, NOT Ambiorix. It's so blatantly obvious that it's not even a question.

Tonight I got so fed up with it that I committed to go through the work to make a mod, commission people for the art and voiceover and all that, just solely for myself. Checked to see if it was done, and lo and behold, you have done what I have always wanted, what I have dreamt of having for years.

Thank you, thank you, thank you!!
Psychonaut4000 2024 年 2 月 7 日 上午 8:30 
I'd love to try any of your new leaders but even with everything but Rise and Fall disabled it doesn't want to play. They show in the list but fail a few seconds into trying to start a game. Any suggestions anyone?
Domenicus 2023 年 4 月 14 日 下午 3:13 
Ok, I needed to add a reference to the Gaul DLC, but I didn't know the package ID
Domenicus 2023 年 4 月 14 日 上午 9:48 
Hi Sukritact

Bit of a stpuid question here, but did you do anything special to get your mod to affect gaul? I'm trying to make a mod that changes some civs but no matter what I do the changes I make to Gaul don't happen
Darth RajRaj 2023 年 1 月 2 日 下午 12:04 
Sadly, this good looking mod do not work with Vanilla Civ6.