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There are two sollutions to tilting problem:
Solution No.1 (suggested earlier, not good imo): Select winglet rotors (pro tip: the ones that causes the tilting are hidden in terminal) and enable "Share inertia tensor". It fixes the tilting problem but makes ship a lot more sluggish in terms of pitch/yaw/roll. Sharing inertia tensor equalizes inertial forces and mass of connected grids (according to TerrorBite post on reddit).
Solution No.2 (my solution): Select all 6 rotors supporting winglets (all of them are hidden in terminal: Rotor, Rotor 2, Rotor 3, Rotor 4, Rotor 5, Rotor 6) and set "Rotor displacement" on all of them to 0 (zero). You don't lose agility, you stop the self tilting and the ship looks the same (almost because it shifts winglets 11cm further back, but its unnoticeable... ship is 90 meters long).
I recommend you go search for similar scripts from the workshop. It's often easier to set one up with its instructions, rather than copy one that's already installed. The one I used here came from workshop as well. But unfortunetly, I don't remember which one it is. My point is that scripts after the last few updates are much easier to use. They don't need timer. Go for those.
Thank you in advance if you check this ^^