Garry's Mod

Garry's Mod

144 个评价
Persistant Map Props Mod
   
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素材类型: 插件
插件类型: 工具
插件标签: 角色扮演, 写实
文件大小
发表于
462.000 B
2018 年 6 月 26 日 下午 5:15
1 项改动说明 ( 查看 )

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Persistant Map Props Mod

描述
Have you ever been playing on a map and you have, let's say.... a scene set up and you use the physgun and move a prop that is part of the map? Then you have to clean up the entire map and start all over from scratch.

Then this mod is for you! :D

DISCLAIMER! This mod is not like PermaProps. The mod only edits props created by the map.

What this mod does is it make the following list persistent so that the physgun won't mess them up causing you to have to reset the entire map.

The follow classes apply to this mod :

- prop_dynamic
- any func_*
- prop_door_rotating
- class C_BaseEntity
More can come if you suggest classes to be added that are made by the map.

This mod is mainly used to make all props persist automatically instead of having to manually do it.

Credits :

- Zach88889 :
Idea, Scripting
23 条留言
maranono 2024 年 4 月 20 日 上午 7:37 
??? I pretty sure think that function is in game. :/
Utilitys - administrator - physgun options.
the universal union 2023 年 10 月 15 日 下午 2:38 
what is the map?
Baeddan 2021 年 8 月 18 日 下午 3:12 
Can we get a toggle option or command?
ZenKazzy 2021 年 1 月 30 日 上午 7:16 
god thank you.....
Epik Berm 2018 年 7 月 21 日 下午 1:48 
This helps a lot, but, seems like you can't un-persist objects afterwards...
JumpingBarista 2018 年 7 月 9 日 下午 5:38 
It’s a simple patch that doesn’t require the other annoyances of limited physgun
SpaghettiiWithJuice 2018 年 7 月 2 日 下午 3:28 
lol just use limited physgun
jahpeg 2018 年 7 月 1 日 下午 2:15 
You realize you can just use limited physgun?
Logan_krisp 2018 年 7 月 1 日 下午 1:26 
isnt there already a setting for this in the launch settings?
76561198092283240 2018 年 7 月 1 日 上午 11:21 
map name pls.