Insurgency

Insurgency

249 个评价
Mk46 GGX
   
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Modifications: Weapon Skins
文件大小
发表于
59.482 MB
2018 年 6 月 23 日 下午 12:31
1 项改动说明 ( 查看 )

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Mk46 GGX

在 phale 的 1 个合集中
The GGX Collection
18 件物品
描述
Custom model, textures, and GGX/PBR shaders for the M249 light machine gun. Your SAW will have a much more realistic metallic look, accurately reflecting the surrounding environments. The look will depend on the map, sometimes it will look really good and sometimes it will look weird.

Credits:
RIS/RAS, stock, grip model and textures - EA DICE
Magazine model and textures - aus1271
Model - Farengar
Shaders and texture edits - phale

Check out my GGX collection for Day of Infamy! https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1282678660
21 条留言
฿ØØ₲₳ᄂØØ ₵ЯØO 2022 年 2 月 21 日 下午 8:53 
when u ads against the wall the rounds stay forward and only the weapon turns
Opium Prime 2020 年 6 月 19 日 下午 9:48 
Hi can I port this to insurgency? I will give credits.
Ceroew 2019 年 9 月 7 日 下午 4:44 
Is it possible to remodel the mk.46 in general with the stock extended
disrupted_thoughts 2019 年 3 月 15 日 下午 5:57 
I don't know why but your GGX mods are so inconsistent. It would work one time and it wouldn't work another time.
33B 2018 年 8 月 27 日 下午 7:21 
If the belt fix was in this mod it would be the most subscribed mod ever, yes, more than Day of Infamy itself
Easy 2018 年 8 月 26 日 下午 2:22 
A Mk46 Mod 0 should have the full M249 stock rather than a collapsing stock but otherwise I like it.
LandyRS 2018 年 7 月 6 日 上午 7:29 
UE4 is using physically-based shaders, which is what the Insurgency GGX shaders are. In other words, the entirety of Insurgency Sandstorm is going to look this good.
The Lemming 2018 年 7 月 2 日 上午 12:21 
Oh? How do you know that? I don't know anything about the UE4 engine.
phale  [作者] 2018 年 7 月 1 日 上午 5:33 
I won't have to, because everything will already be GGX in UE4 :)
The Lemming 2018 年 7 月 1 日 上午 3:32 
Hey Phale, when Insurgency Sandstorm comes out, are you going to do your GGX series there?