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The bug appears to be affecting everything right now, so I don't think it's baked into the blueprint.
I first saw it yesterday. Every build I pasted in to work on had had its ownership reset to "no-one".
Gonna guess this was something introduced with the last hotfix.
Thanks for the report though - I don't think there's anything I can do to fix it proper, as the bug seems to be to do with global settings but I'll look into it all the same.
Meantime I would suggest reporting it on the KSH feedback site. I'll be dropping in a report also but the more they get the higher it'll get prioritised for a fix.
Thankyou! It's always encouraging to hear when people enjoy my builds!
I tend to avoid posting screenies of interiors, as mine are usually quite compact - it can be difficult to find an angle that describes anything worth describing if you catch my meaning. Normally they just turn out looking like pictures of nothing in particular.
I'm not one to turn down a good request though, so I will try.
Been thinking I'd like to cut some ships in half & do screenshots of the cross-sections - maybe there's some decent angles to be found that way...
Unfortunately my Steam account was wiped almost clean & the hdd in question was totally irretreivable and has since been re-formatted. If there were anything recoverable left on it, recovering it would've been a job for the kind of people only governments can afford to pay.
But that's ok. I built it once, I can build it again.
A lot of what was lost is already mostly re-built. Just have to finish it off & re-publish it.
I appreciate your consideration though.
Rest easy I have a ton more stuff on the way - old and new.
You can't keep a good engineer down!
If you have lost all files locally. And have uploaded them to the workshop. You should be able to copy the steam workshop folders from %appdata%\roaming\space engineers\blueprints\workshop (I'm not sure where it's located on Mac). Find the folder with matching number of the workshop no, In the URL. And paste that folder into you local folder in the blueprints\local.
I havent tried doing this yet. This is currently theoretical. But if you have already tried and it makes another workshop page. Don't worry about it, you'll be able to access them locally agian anyway.