Killing Floor 2

Killing Floor 2

122 个评价
KF-Hospital
   
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Maps and Mods: Maps, Holdout
文件大小
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494.965 MB
2018 年 6 月 18 日 下午 4:27
2019 年 2 月 26 日 下午 12:18
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KF-Hospital

描述
A hospital located in a remote mountain range. Civilians trying to escape the onslaught of ZEDs. A massacred military unit. What could go wrong?

Your team has been sent in to search for survivors, eliminate any ZEDs, and hopefully make it out alive.

The map has a total of 5 areas that players progress through. Each area has 1 trader.

Enjoy!
29 条留言
Plague 2022 年 4 月 11 日 上午 9:53 
When I was testing this map I encountered some bugs. Whenever I receive a hold your ground objective on the bottom levels I seem unable to reach the area, as it is located behind locked doors. I also experienced a zed that spawned in an unreachable location on wave 9 and never move to where i was located, resulting in a failure to complete the wave.
GreenGhost 2022 年 4 月 10 日 下午 12:38 
During my playtest of the map, there was a Stand Your Ground zone at one point that was in the previous section of the map, inaccessible since the map had moved on to the next area.

Otherwise a pretty good map for Survival.
Goom 2021 年 10 月 20 日 上午 12:02 
Broken on endless
Zero Jyllmeiko 2021 年 8 月 11 日 上午 5:00 
Not good for Endless. The Boss spawned behind the doors.
K Lou 2020 年 8 月 4 日 下午 12:36 
Hello, I was testing this map solo offline and was enjoying it enough to add it to my servers but then I encountered a bug where the door to the next area was closed during trader time. I could not progress to the next area to access the trader before boss round. For more info I was on the level that was upstairs with a small cafeteria and a reception area and a couple other small rooms. When trader time came the arrows led me to a closed door i could not open. then when boss round started I was tele'd to that area. this was on 4-round survival.

Like I said I was planning on adding it to my servers until this glitch occurred. Very unfortunate as I did find the map to be enjoyable so far. Could it have been something on my end causing this? My servers are seven and ten round, could there possibly be a glitch with four round games like my solo offline one was?
MrRogersBestNeighbor 2019 年 7 月 22 日 下午 7:12 
I really underestimated this map the first time I played it. I might've only played one or two waves, didn't know it was a holdout map.
Looks great, dig the traps, well done!
Kranot 2019 年 4 月 11 日 下午 12:30 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
S281  [作者] 2019 年 2 月 26 日 下午 12:17 
I'm not aware of zeds getting stuck in the front, but I do know they were getting stuck on 1st floor when players were on the 2nd. I have fixed that issue though. Are you talking about the front of the building by the parking lot?
Vlkolak26 2019 年 2 月 25 日 下午 8:59 
what of the occasional zed getting stuck behind the wall in the front
S281  [作者] 2019 年 2 月 21 日 下午 12:42 
***UPDATE***

Precomputed Visibilty added
Fixed some minor game play issues

The map is done, however I will continue to play test to make sure there aren't any more issues.