Ravenfield

Ravenfield

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Generica Arm's "Cog"
   
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Content Type: Weapons
标签: Modded Content
文件大小
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更新日期
255.724 KB
2018 年 6 月 12 日 下午 8:29
2018 年 6 月 13 日 下午 5:18
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Generica Arm's "Cog"

在 caninmyham 的 1 个合集中
Generica Arms
23 件物品
描述
Generica Arm's "Cog" is a long wooden club, braced together with solid steel bands shaped like cogs. The cog is designed for incapacitation rather than killing, and is guaranteed to knock someone back hard with a single blow, yet taking at least three to kill. The Cog is long, yet well balanced, being able to reach further than the wrench or Hakka machete. Due to its length and weight, the cog takes the place of a secondary weapon.

STATS:
Damage (35)
Rate of fire (Fully semi-automatic bolt action swinging action.)
Reach (Long)
12 条留言
Lukeb999 2020 年 9 月 12 日 上午 4:31 
Can you make a ww1 trench club?
TURTLEPHSYCHOPATH 2019 年 3 月 23 日 下午 9:54 
welp time to bash some heads in
bouggus_barf 2019 年 1 月 21 日 上午 11:41 
this mod is a lot better than i thought it was from the start actually. typically bots will friendly fire and hit their own teammates when they have nothing but meelee weapons, but bots never seem to hit their teammates with this weapon (only the enemy like it should be). How did you make this work? it's perfect
No Thoughts Heads Empty 2018 年 6 月 13 日 下午 10:36 
Doesn't seem to hit all the time, as bouggus_barf mentioned. Also, it doesn't strike multiple people if multiple are in the path of the strike.
caninmyham  [作者] 2018 年 6 月 13 日 下午 5:00 
@bouggus_barf Shit. Gonna fix that.
bouggus_barf 2018 年 6 月 13 日 下午 3:47 
other than the fact that this weapon has been moved to primary class, everything's good
caninmyham  [作者] 2018 年 6 月 13 日 下午 1:54 
Made a quick fix for the hit radius. If it doesn't work, feel free to tell.
caninmyham  [作者] 2018 年 6 月 13 日 下午 1:28 
Yep, That's the issue with the hit radius. Im not 100% what's wrong, But i need to fix it.
bouggus_barf 2018 年 6 月 13 日 上午 10:43 
also close combat doesn't work with this thing -i can be right infront of someone and they still wouldn't be hit unless I back off a step (pretty much a gap in between were damage takes place)
caninmyham  [作者] 2018 年 6 月 12 日 下午 11:10 
@facemace I'll decrease the time to draw soon, I also have to fix an issue it has with hit radius.