Killing Floor 2

Killing Floor 2

30 个评价
HoldorDie
   
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682.857 MB
2018 年 6 月 11 日 下午 4:04
2018 年 6 月 15 日 下午 4:23
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HoldorDie

描述

Remake from scratch of my holdordie map from Killing Floor.It has AVP environment and athmosphere to it.Defense Hold style map.

This map has custom music environment track and trader track that you can toggle on and off, i reccomend turning the ingame music to 0 to enjoy the map as the music rconsiderably adds to the athmospher.

THERE IS A SECRET EASTER EGG ROOM AND YOU CANNOT COLLECT ALL COLLECTIBLES UNTIL YOU FIND THE ROOM.

  • Space movers from AVP (Dropship) and Stargate (PuddleJumper).
  • Custom textures and meshes.
  • 1 Unique Trader.
  • 6 lanes of defense.
  • 20 predator collectibles to discover.
  • Secret easter egg room to discover.
  • AVP animated skeletal meshes.
  • Toggeable gravity (walk into green plate and press use button turn on, walk into red plate to turn off)
  • Toggeable environment music (Walk into white plate and press use button to turn on and off)
  • Toggeable trader music (Walk to the ground plate near the predator in tarder and press use button to turn it on and off)
  • Optimisation.


    Update: 13 Jun @ 6:17pm
    Fixed the lightning.Skylight and Dominant directional light have now brightness values from 0.25 to 0.1.Darker map environment.

    https://www.youtube.com/watch?v=SApMU9BrMnk

    Update: 16 Jun @ 12:23am

    Added exponential height fog
    Fixed trader path arrow
    Added new static meshes
    Added new skeletal animated meshes
    Added new emitters
    Added toggeable gravity volume
    Added toggeable environment music and trader music
    Fixed trader time animated skeletal meshes collision so they would not interfer with zeds on wave time.
    Overall lightning improvement and general misc.

    https://www.youtube.com/watch?v=SlJd7KTnC0w&t

External links for .rom:

I will upload soon.

Please report any bugs or glitches.

  • 6 way defense hold.
  • AVP industrial scene style map.
  • 1 Unique Trader and a secret easter egg room.
  • Great environment and athmosphere.


Many thanks to our lord and saviour FrostBite for being a tier 1 operator and always helping me and sharing his wisdom and knowledge, kindest person around, thank you buddy.
8 条留言
Ryder.J  [作者] 2018 年 7 月 3 日 上午 6:59 
Indeed mate, i need to check it out.
Pokerman 2018 年 6 月 30 日 上午 7:14 
people can jump veryyyyyy highhhhhh during zed time.
Ryder.J  [作者] 2018 年 6 月 13 日 上午 10:33 
Thanks for the input.I set the brightness in the skylight and the dominant directional light from 0.25 to 0.1.The map is now darker and has a better space environment to it.
- Abby Sciuto 2018 年 6 月 12 日 下午 2:33 
It's very bright, heard of Source Engine's mat_fullbright 1? It looks like that.
Mr. No One 2018 年 6 月 12 日 下午 1:32 
What the ♥♥♥♥ is a "space mover"?
Ryder.J  [作者] 2018 年 6 月 12 日 下午 12:10 
By athmosphere and environment i mean it makes me remember of AVP and Omikron the Nomad Soul environments, the lightning looks good to me, the map has a TWoutdoorlightning volume, a skylight and a dominant directional light.

What is wrong with the lightning, can you be more specific?
- Abby Sciuto 2018 年 6 月 12 日 上午 11:11 
Uhh, what's wrong with the lighting? I'm not sure what atmosphere you're referring to, I'm not seeing anything like that at all, it looks pretty bad.
Mosfet 2018 年 6 月 12 日 上午 10:25 
this map reminds me of killing floor 1