Left 4 Dead 2

Left 4 Dead 2

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F18 Without fog
   
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Game Content: Miscellaneous
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175.783 KB
2013 年 4 月 18 日 下午 2:01
1 项改动说明 ( 查看 )

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F18 Without fog

在 Alexandrovich 的 1 个合集中
F18 Mods
3 件物品
描述
Wanna see the f18's that fly above your head in "The Parish" campaign more detailed, instead of a jet silouette that goes away?
With this addon, you can!
The unused textures Valve made for the F18 are now visible even from distance! The fog won't affect 100% of the model so you can now see the jets better!

Check the screenshots and see by yourself. :)

Feel free to make F18 Skin addons by editing my F18's textures, because the jets are now 100% visible!

I hope you enjoy it as much as I do!
:D

P.S: Please do check the screenshots, it is worth it!

-Alexandrovich
68 条留言
Jay0Jantern 4 月 16 日 上午 4:46 
alright thanks
Alexandrovich  [作者] 4 月 16 日 上午 4:38 
all VMTs you can find
Jay0Jantern 4 月 16 日 上午 12:26 
in which VMT?
Alexandrovich  [作者] 4 月 16 日 上午 12:23 
@JayOJantern try adding $fogenable 0 in another line below that text
Jay0Jantern 4 月 15 日 下午 5:26 
prop.vmt

VertexLitGeneric
{
// Original shader: VertexLitTranslucentTexture
$translucent 1
$basetexture "models/gunship/prop"
$nocull 1
$nodecal 1
Proxies
{
AnimatedTexture
{
animatedTextureVar "$basetexture"
animatedTextureFrameNumVar "$frame"
animatedTextureFrameRate 30
}
}
Jay0Jantern 4 月 15 日 下午 5:25 
gunshipsheet.vmt

VertexLitGeneric
{
$baseTexture "Models/Gunship/GunshipSheet"
$bumpmap "Models/Gunship/GunshipSheet_normal"
$normalmapalphaenvmapmask 1
$envmap "env_cubemap"
$envmapcontrast 1
$selfillum 1
$nodecal 1
}
Alexandrovich  [作者] 4 月 15 日 上午 2:44 
@Jay0Jantern Can you copy paste here the content of the VMT file containing the textures?
Alexandrovich  [作者] 4 月 15 日 上午 2:42 
@Jay0Jantern regardless of the filepath the filename should be the same (*.VMT)
Jay0Jantern 4 月 14 日 下午 7:10 
the custom model uses different file paths and vmt names
Jay0Jantern 4 月 14 日 下午 6:34 
alright thanks