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I wish I had a job based on making creative works! Would be pretty fun I think, I'm still deciding what kind of career I want to try, hopefully I find the right one, thank you!
Love the great attention to details and open spaces with very tasteful coloring, which makes me think you do some sort of creative work for a living =)
Anything that is unrestircted supports the bug exploit the nulify skill and design. Lag shot is slow internet allowing a round to pass through a ship, Latancy Exploit is overflowing the attack que. On servers where it is guns to win, exploiting the latancy glytch is just cheating. Only the attacks from the best ping player are counted. The other play might as well turn off his turrents even if he has a better ship.
Many look forward to the Game Devs removing the unrestricted option, and the devs have sed many times that they've had enough of servers abusing it. When they do all Illegal print will be restricted from the public workshop.
No illegal parts, only a slight unrestriction issue. There are more CV guns then permitted. This design was not intended to be 100% cooperative with Empyrion's in-game design policy. However, that is the only unrestriction in the entirety of the ship. All turrets are at maximum limit, no breach of restriction there.
I can easily reduce the number of CV guns and the blueprint will be Blue again. Do keep in mind that my builds are not always meant for Servers :) Only for those who simply want to have the ship is my main priority. Thank you for your point-out. I'll look into fixing this.
@Sephrajin
Yes the vessel has maximum weapons permitted. That's just for safety, you never know when an attack will surprise you. As for the turn-rate. I do agree, I thought it would be better to overshoot it and adjust later. I will be testing more realistic turn rates tommorow if I am not busy. Cause it's 3:26 AM when I am posting this.
Aside of MY carrier (named like me), I never ever used more than the legit allowed weapons for any of my other ships -> Yet most of them are 'declared' over-weapnized by others - even within the legit numbers.
By the screenshots, interior looks very nice.
Good hand for colors -> without using too much and staying within 'design-range'.
Likewise for deco blocks
About turnrates, 6° for a 148x242x30 meters is very much.
Thats like a farry turning as quickly as a speedboat. (metaphor)
This said, one can never satisfy everyone.
I'll happily give a thumbs up once this is changed.
(FYI: I play on a server without limits, but still, I 'bind' myself to 'limits' that i find reasonable, eg: good but not 'too good' turnrates (eg: 5°+ for soemthing 100*200meters is IMO too much -->
Specialy as there are LOTS and LOTS of 'SV-fighters' out there with LESS turn rates...))
Cheers and thanks for sharing!
Unrestricted servers are Ping to Win, design and skill does not matter on these servers as PVP exploits a game braking glytch which ignore High Ping players attacks, and SP players are surcomventing ballance and basic game challenges which is view as God Moding it because they are not realy playing the game.
You may find that many players hate your design based on these principles rather than performance or apperance of your BP.
This community is growning and many of them are surfing the workshop and forums, working to get the devs to remove the option for unrestricted parts from the game. To quote game devs "The option and exploits have developed a toxic status que, forcing players into a finite method of play which requires guns to win." More than just lag, one players guns stop working.
I like your disign, but I will not tumbs up a unrestricted BP. I agree that these servers are abusing the option.