安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










https://pastebin.com/UMx4eTrq
And also the clipboard message:
GUID: 5d1deaf3-82e4-4649-b459-4c98696b9988
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/settings/mutators/mutator_more_specials.lua:7: attempt to perform arithmetic on field 'max_specials' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://5d1deaf3-82e4-4649-b459-4c98696b9988
What I am reporting is that, now when I launch the game now with Deed Mutators Selector active, the game crashes after the second or so phase of loading, because it tries and fails to load deed mutators into the keep.
Here's my latest log:
https://pastebin.com/ZgiQycAv
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/settings/mutators/mutator_more_specials.lua:7: attempt to perform arithmetic on field 'max_specials' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://2d6e2d40-3b37-4009-b03a-e6790964a9ed
https://youtu.be/9KR4Nl_QL_E