Left 4 Dead 2

Left 4 Dead 2

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Skyrim Sword (Machete)
   
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Game Content: Weapons
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14.247 MB
2018 年 5 月 23 日 下午 10:44
2018 年 6 月 27 日 上午 7:55
6 项改动说明 ( 查看 )

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Skyrim Sword (Machete)

描述
Slay no more dragons but zombies with Dovakhin!

I saw this free model on Gamebanana, how seduced and amazed I was, I decided to work on it and make my first release on steam workshop.

This is my attempt at making a good animation and working with shaders, so If you have suggestions for improvement, dont hesitate to say so.
The default machete was a bit weak to me, adding camera shake made a lot of difference in feeling the strikes (at least for me).

You can especially check out this model on Prophet's Artstation [www.artstation.com].
I couldnt replicate the same shaders unfortunately.

Also I highly recommand playing as Dawnguard Francis !

And this Script that allow a hidden animation to be used.
and the HUD icon .

Credits :
Prophet - Model & Textures
Arima - Animation, compile, textures edits, shaders
Bethesda Game Studios - Original Design

License : https://www.yogensia.com/license/models/
24 条留言
toughelite232 2024 年 2 月 7 日 下午 1:21 
Steel or steal...hmm hard question..
Medic Wolf Gaming 2021 年 7 月 18 日 下午 9:00 
amazing sword
Mangrove 2018 年 12 月 17 日 上午 6:09 
i love skyrim and Left 4 Dead 2 , i lovedthis :>
:steamhappy:
키으기 2018 年 12 月 12 日 下午 11:33 
Thank you I'll use it well
Yuri 2018 年 6 月 2 日 上午 7:42 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Help
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ DO IT.
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Arima  [作者] 2018 年 6 月 2 日 上午 1:30 
glad to hear that ;)
M'aiqLuvsSkooma 2018 年 6 月 2 日 上午 1:10 
I wouldn't know how any of that works, I haven't gotten into modding just yet. I'm sure I would understand if I took the time to learn. But anyways I'm already excited for more of your work!
Arima  [作者] 2018 年 6 月 2 日 上午 12:56 
im actually using trajectory curves, you know like vectors for the movements, works pretty well with melee animations and less for guns.
M'aiqLuvsSkooma 2018 年 6 月 1 日 下午 6:22 
@Arima I really wanna see how you make these reanimations for the guns. This one is already pretty damn good, I'm just excited to see what else you come up with.