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Yea, that would be more work than needed. Bit of a pain that they override eachother. I doubt load order would change matters at all.
Thank's for pointing out the Mudcrab Legs issue. I've made a new Hearthfire Addon that should fix the problem, link in the description above.
Not sure about running our mods together. Since they both modify deathitems, one is always going to override the other. Only way I can think is to have a 3rd mod that overrides deathitems again, but includes the changes from both mods. But that would need to be dependent on both mods being loaded, and I'm not sure how you'd make a mod dependent on another mod.
I've had the mod for a while and i love it. It adds some depth to the game. Plus I don't know how many times my ass has been saved thanks to skeever blood. I have noticed some compatability issues though with two mods. In Hearthfire, it overrides the slot for Mudcrab Legs. Also with my own cooking and alchemy mod, it overrides the ability to harvest meat (I have it in the DeathItems leveled list. That may be were the problem is.) I will keep your mod on my "dont load" list for the moment until the hearthfire issue is fixed. If you can think of a way to make it so that both of our mods coexist (lol), then let me know. I would love to be able to kill a wolf, get the meat, the blood and the skin. Waste not, want not, Eh?
I was using a modified werewolf detect life, which was a bit incosistent and seemed to only randomly detect things. So I've switched back to the Alteration style detect life so hopefully it should work now.
It's not enough of a problem for me to uninstall or anything. Let's not get crazy. Just wondered if anyone else had seen this.