Portal 2
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Delay mechanism
   
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4.933 MB
2013 年 4 月 5 日 下午 3:26
2013 年 4 月 6 日 上午 10:49
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Delay mechanism

描述
This is pretty much a tech demo of a system I set up to make the laser receptors in Triple Bridge Deactivation stay active for longer... that is, until I just went in and edited them in Hammer instead. So this is a level based around something that has no reason to exist. Enjoy.
2 条留言
Jade BGE 2013 年 4 月 5 日 下午 5:58 
A bit too quick for me so I exploited the gap between the flip panel. Nice ideas. Thanks
the 2013 年 4 月 5 日 下午 4:27 
Very good concept map you've got here. The technique applied here reminds me of the main game tests. :)