Garry's Mod

Garry's Mod

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Another Universe (Part 2)
   
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素材类型: 插件
插件类型: 地图
插件标签: 卡通, 快乐
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19.897 MB
2018 年 4 月 22 日 下午 5:47
2018 年 4 月 22 日 下午 6:19
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Another Universe (Part 2)

描述
Map nº2 / 10

Next parts coming soon!
19 条留言
GustavWood006 2021 年 7 月 28 日 上午 6:16 
`Sorry for asking, but what am I supposed to do in the resupply room?
Nameless 2021 年 7 月 1 日 上午 11:45 
The vent by the force field is way too high, I can't jump in
tonigutimar95[ESP] 2021 年 1 月 3 日 上午 10:59 
¿Recomiendas empezar este mapa con las armas activadas? Porque si no es así, yo pondría algunas cajas, botiquines y cargas de traje escondidos en algunos matojos y en algunas esquinas.
warm milk 2020 年 2 月 2 日 下午 2:30 
good map pack
the doge 2018 年 7 月 21 日 下午 10:08 
never thought this as gonna be a damn puzzle map aswell
the doge 2018 年 7 月 21 日 下午 10:06 
weaslefire thank you for posting that. i was stuck and i agree, like who the hell would think to shoot that?
WeasleFire 2018 年 5 月 19 日 上午 9:37 
Turns out you have to shoot a random crate obstructing some pistons.

Seriously who would figure that out.
WeasleFire 2018 年 5 月 19 日 上午 9:33 
Have no idea how to continue when I'm in that turret area, I go to maintenance, there's nothing to interact with.
What the fuck do I do.
KyoChan34 2018 年 5 月 8 日 上午 3:53 
i did noclip to look at the map
Mystic Monkey 2018 年 5 月 6 日 下午 9:27 
After thoroughly noclipping around the forcefielded room I finally found that vent. It could be my fault that I didn't look hard enough but I think some better lighting could help, it was out of my visual range when I turn the corner that the blue lighting didn't serve much, that and the guards attacking.

Also may want to have a better indicator on what to do in the maintanace room. Like.. I dunno a mechanism that looks jammed and blowing up the boxes will make the mechanism work. I saw the pit with the boxes but given I saw a glowing red light my instinct was to shoot at it or checked the smaller room behind me for a switch that would make that light change colour or something.

When it comes to making puzzles you don't need to put it in the players face but forms of indication helps. To encourage the players common sense is important for puzzle making.