Command: Modern Air / Naval Operations WOTY

Command: Modern Air / Naval Operations WOTY

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Operation Sandstorm II
   
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2018 年 4 月 14 日 上午 11:46
2018 年 4 月 17 日 下午 5:58
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Operation Sandstorm II

在 WarEagle22 的 1 个合集中
Operation Sandstorm
6 件物品
描述
This is the second mission in the Operation Sandstorm campaign. This mission involves an American led attempt to open the Straights of Hormuz after the Iranians have mined and closed off the Straights.

UPDATE 1: Fixed Iranian radar usage, reduced overall number of Tomahawk missiles to 101 to represent allotted amount of missiles for this mission (represents missiles already fired and ones being saved for later).

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11 条留言
Aerius 2018 年 4 月 30 日 下午 5:46 
Whoow...This minefield was not joke!

I was out of time (27 minutes remaining) so i secured a coastline path without bothering about most of the mines.
Lucky me it was not necessary to use the little path between the two minefields.


F35 stealth + weapon release close to target seems to be a good opening strategy against S-300.

It' so painfull to see a full cruise missiles raid to be intercepted by only one S-300 battery. :steamfacepalm:
Zastaver 2018 年 4 月 20 日 上午 6:48 
a good fix for that problem is to load the LCS with the non AEGIS versions and then take the Ceres or what ever its called sensor unit form the ANZAC class firgate used by austrelia, thats my go to solution for quickly adding ESSM compatability to ships in the editor
captainwolfs 2018 年 4 月 19 日 下午 7:23 
The 8 ESSM missiles on LCS 17 cannot be fired. This is because the ship lacks a AEGIS data-link, which is required to fire an ESSM.
17_irons 2018 年 4 月 18 日 上午 6:53 
Good deal. On it now!
WarEagle22  [作者] 2018 年 4 月 17 日 下午 6:47 
Scenario updated, those of who who have already given it a run through, give it another try, I'd guess it'll be tougher!
17_irons 2018 年 4 月 17 日 下午 5:26 
That's a cool idea re cutting the number of Tomahawks back in OSII, particularly in consideration of needing to have a realistic reserve around for the next missions. I wish there were a way for munitions used by the player to be tied into and carried over to the subesquent missions, where the player must excercise restraint and use weapons more carefully...
WarEagle22  [作者] 2018 年 4 月 16 日 下午 6:29 
Good comments guys, I'm going to cut the number of Tomahawks down to ~80 between all platforms. This won't represent them not being there, but it will represent the allotted number of missiles for this mission. (The next mission involves the same units, so it will be important to "save" them for missions III and IV.) Again, thanks guys! This feedback helps make this mission and future missions better!
Excroat3 2018 年 4 月 16 日 下午 5:49 
Basically what Flanker said. I didn't even bother launching any aircraft, just salvoed all my tomahawks and won. Mine clearing afterwards was fun, though.
Flanker 2018 年 4 月 16 日 下午 12:05 
I got a triumph with i think thirteen hours to go.
Admittedly I didnt transit the LCS but there didnt seem to be a whole lot of opposition left at that stage.
There are some formidable Sa-20 sites etc, but i'm pretty sure most were not radiating that often. One I managed to hit and it didnt actually fire.
I suspect you need some threat that can at least worry the player side. Whether some future unit can be added in I dont know. The date is fairly futuristic.
Alternatively you could limit some of the availaibility of the likes of TLAM?
The only other slight oddity is the Iranian AD import of the radar sites is showing on the player side as a detected group icon. That probably needs deleting, ie the icon itself only. I don't think the radars were set to radiate either as i dont think i picked up their emissions either. Its always possible with those radiating, or intermittently showing up the SAM's might offer more difficulty?
WarEagle22  [作者] 2018 年 4 月 14 日 下午 7:20 
Ah yes, thank you. I will release a non Chains of War as well.