Surviving Mars

Surviving Mars

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Better Resupply
   
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2018 年 4 月 1 日 下午 5:11
2018 年 4 月 5 日 下午 9:13
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Better Resupply

描述
Improvements to the cargo and passenger resupply UI.

Cargo
  • New column shows how much of each resource/rover/prefab your colony currently has.
  • Resource numbers are color-coded for how long the current supply plus shipment will last
    • White when infinite (production >= consumption + maintenance)
    • Red when less than 5 sols
    • Yellow when less than 10 sols
    • Green otherwise
  • Resource tooltips include current resource usage and runway until stockpiles are exhausted.

Passengers
  • Interests and Demographics summary of selected applicants added on the left.
  • Applicant selections are no longer cleared if you go back to the filter. Currently selected applicants will always be shown even if they no longer match the filter.
  • Individual filter critera can now be clicked to review all applicants with that trait. The rest of the filter criteria will be used to sort the applicants. Beware: thumbs down on other criteria will not prevent them from showing up in this view.

Want to make sure that Genius or Celebrity is included? Just click on those traits to show matching applicants and thumbs them up. Need to also bring 3 Engineers and a Scientist? Click on those filter criteria to see only applicants with those specialties to select. Now it's easier than ever to pick exactly who you want to bring to Mars!

CurseForge Download[survivingmars.curseforge.com]

Changes: April 5th
  • Removed the "Current Stock" line from cargo tooltips now that it's included by the base game.
  • Applicants that wouldn't normally be shown in the review pool will now be displayed in RED.
44 条留言
wolphin5 2020 年 4 月 11 日 下午 2:56 
@Sibbirius: there is commands on the windows... Think it's shift+alt or shift+control and click... It says it on the bottom of the screen!
sibbirius 2020 年 4 月 7 日 上午 1:06 
Hello,
in late game, I always need the maximum amount of resources from the supply rocket.
It would be really cool and handy if it would be possible to add maximal
amount of resources to the rocket though one click, instead of 40 clicks (200 res)!
Could you build it in your mod?
Buttons: Remove all from rocket, remove 5, add 5, add all
wolphin5 2018 年 11 月 20 日 上午 9:46 
Galaxar7 2018 年 11 月 16 日 上午 11:50 
please update. dont work in gagarin update.
Mizi 2018 年 11 月 15 日 下午 12:29 
This mod seems abandoned, I wish there was an alternative because it was so useful when it was working :(
wolphin5 2018 年 10 月 20 日 下午 3:12 
Those that want to edit the issue with the cargo resupply (which for me is much more important)... Code/Cargo.lua line 96 is the culprit!

Comment out (with "--" at the beginning of the lines):
elseif DataInstances.BuildingTemplate[id] then
current = UICity:GetPrefabs(id)

I get the error "attempt to index a nil value (field 'BuildingTemplate')"

It does disable the increasing of the number in the available column for everything but the resources, but does display what the colony has available (you should be able to do the math in your head!)

What I think this is trying to do is deal with increasing the values, but not certain, nor can I figure out how to fix it!
Hate Bear 2018 年 9 月 13 日 下午 3:38 
I liked this, but I have to unfavorite without an update.
Galaxar7 2018 年 9 月 10 日 上午 12:52 
update please
evangelistaDK 2018 年 8 月 29 日 下午 12:29 
Please update soon!
Kito1Q84 2018 年 8 月 25 日 上午 8:41 
However the summary in the left side had been nice and so I would apprichiate an updated one too :)